AnnieFuchsia247 — stream on September 7, 2026
24/7 @AnnieFuchsia VODS !vote | Space Marine 2 Warhammer 40,000 (8/9) | Getting ALL achievements | Warhammer 40,000: Space Marine II #3
Started · 19h 5m · ended
Estimated
Viewers during this broadcast
Sampled every few minutes. Breaks in the line are stretches we did not observe — they are never drawn across.
- Valheim11:58–13:04
- Warhammer 40,000: Space Marine II13:04–07:04
View as table
| Time (UTC) | Viewers |
|---|---|
| Sep 7, 2026, 11:59 AM UTC | 6 |
| Sep 7, 2026, 12:44 PM UTC | 17 |
| Sep 7, 2026, 1:28 PM UTC | 12 |
| Sep 7, 2026, 2:11 PM UTC | 15 |
| Sep 7, 2026, 2:54 PM UTC | 13 |
| Sep 7, 2026, 3:40 PM UTC | 16 |
| Sep 7, 2026, 4:26 PM UTC | 14 |
| Sep 7, 2026, 5:11 PM UTC | 16 |
| Sep 7, 2026, 6:02 PM UTC | 18 |
| Sep 7, 2026, 6:46 PM UTC | 17 |
| Sep 7, 2026, 7:32 PM UTC | 17 |
| Sep 7, 2026, 8:19 PM UTC | 12 |
| Sep 7, 2026, 9:04 PM UTC | 13 |
| Sep 7, 2026, 9:50 PM UTC | 18 |
| Sep 7, 2026, 10:35 PM UTC | 21 |
| Sep 7, 2026, 11:24 PM UTC | 24 |
| Sep 8, 2026, 12:07 AM UTC | 24 |
| Sep 8, 2026, 12:50 AM UTC | 18 |
| Sep 8, 2026, 1:33 AM UTC | 17 |
| Sep 8, 2026, 2:18 AM UTC | 17 |
| Sep 8, 2026, 3:02 AM UTC | 14 |
| Sep 8, 2026, 3:47 AM UTC | 13 |
| Sep 8, 2026, 4:29 AM UTC | 15 |
| Sep 8, 2026, 5:14 AM UTC | 28 |
| Sep 8, 2026, 5:39 AM UTC | 20 |
| Sep 8, 2026, 6:10 AM UTC | 19 |
| Sep 8, 2026, 6:44 AM UTC | 20 |
| Sep 8, 2026, 7:41 AM UTC | 15 |
| Sep 8, 2026, 8:31 AM UTC | 16 |
| Sep 8, 2026, 9:06 AM UTC | 15 |
| Sep 8, 2026, 9:53 AM UTC | 28 |
| Sep 8, 2026, 10:33 AM UTC | 28 |
| Sep 8, 2026, 10:56 AM UTC | 25 |
| Sep 8, 2026, 11:18 AM UTC | 18 |
| Sep 8, 2026, 11:41 AM UTC | 23 |
| Sep 8, 2026, 12:03 PM UTC | 37 |
| Sep 8, 2026, 12:26 PM UTC | 30 |
| Sep 8, 2026, 12:47 PM UTC | 29 |
| Sep 8, 2026, 1:11 PM UTC | 34 |
| Sep 8, 2026, 1:34 PM UTC | 32 |
| Sep 8, 2026, 1:57 PM UTC | 30 |
| Sep 8, 2026, 2:18 PM UTC | 21 |
| Sep 8, 2026, 2:41 PM UTC | 32 |
| Sep 8, 2026, 3:03 PM UTC | 36 |
| Sep 8, 2026, 3:23 PM UTC | 32 |
| Sep 8, 2026, 3:44 PM UTC | 38 |
| Sep 8, 2026, 4:07 PM UTC | 41 |
| Sep 8, 2026, 4:29 PM UTC | 47 |
| Sep 8, 2026, 4:51 PM UTC | 46 |
| Sep 8, 2026, 5:13 PM UTC | 41 |
| Sep 8, 2026, 5:35 PM UTC | 25 |
| Sep 8, 2026, 5:56 PM UTC | 29 |
| Sep 8, 2026, 6:17 PM UTC | 26 |
| Sep 8, 2026, 6:38 PM UTC | 29 |
| Sep 8, 2026, 7:01 PM UTC | 34 |
| Sep 8, 2026, 7:24 PM UTC | 29 |
| Sep 8, 2026, 7:44 PM UTC | 27 |
| Sep 8, 2026, 8:06 PM UTC | 29 |
| Sep 8, 2026, 8:27 PM UTC | 34 |
| Sep 8, 2026, 8:49 PM UTC | 26 |
| Sep 8, 2026, 9:12 PM UTC | 21 |
| Sep 8, 2026, 9:35 PM UTC | 18 |
| Sep 8, 2026, 9:56 PM UTC | 17 |
| Sep 8, 2026, 10:16 PM UTC | 22 |
| Sep 8, 2026, 10:37 PM UTC | 18 |
| Sep 8, 2026, 11:00 PM UTC | 26 |
| Sep 8, 2026, 11:23 PM UTC | 19 |
| Sep 8, 2026, 11:44 PM UTC | 18 |
| Sep 9, 2026, 12:06 AM UTC | 17 |
| Sep 9, 2026, 12:28 AM UTC | 21 |
| Sep 9, 2026, 12:52 AM UTC | 22 |
| Sep 9, 2026, 1:15 AM UTC | 25 |
| Sep 9, 2026, 1:38 AM UTC | 15 |
| Sep 9, 2026, 2:00 AM UTC | 22 |
| Sep 9, 2026, 2:23 AM UTC | 17 |
| Sep 9, 2026, 2:47 AM UTC | 19 |
| Sep 9, 2026, 3:10 AM UTC | 17 |
| Sep 9, 2026, 3:34 AM UTC | 18 |
| Sep 9, 2026, 3:57 AM UTC | 21 |
| Sep 9, 2026, 4:21 AM UTC | 16 |
| Sep 9, 2026, 4:43 AM UTC | 16 |
| Sep 9, 2026, 5:06 AM UTC | 17 |
| Sep 9, 2026, 5:28 AM UTC | 15 |
| Sep 9, 2026, 5:49 AM UTC | 19 |
| Sep 9, 2026, 6:12 AM UTC | 20 |
| Sep 9, 2026, 6:34 AM UTC | 17 |
| Sep 9, 2026, 6:55 AM UTC | 16 |
| Sep 9, 2026, 7:17 AM UTC | 16 |
| Sep 9, 2026, 7:40 AM UTC | 15 |
| Sep 9, 2026, 8:01 AM UTC | 14 |
| Sep 9, 2026, 8:25 AM UTC | 14 |
| Sep 9, 2026, 8:47 AM UTC | 20 |
| Sep 9, 2026, 9:08 AM UTC | 17 |
| Sep 9, 2026, 9:29 AM UTC | 18 |
| Sep 9, 2026, 9:52 AM UTC | 24 |
| Sep 9, 2026, 10:13 AM UTC | 22 |
| Sep 9, 2026, 10:35 AM UTC | 21 |
| Sep 9, 2026, 10:58 AM UTC | 25 |
| Sep 9, 2026, 11:20 AM UTC | 22 |
| Sep 9, 2026, 11:41 AM UTC | 23 |
| Sep 9, 2026, 11:57 AM UTC | 19 |
Category timeline
Where the broadcast’s time went. A switch is placed midway between the last sample of one category and the first of the next, because that is as precisely as sampling can locate it.
| Category | Started (UTC) | Duration | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|
| Valheim | 1h 5m | 14.5 | 22 | 16 | |
| Warhammer 40,000: Space Marine II | 18h | 16.7 | 28 | 300 |
How this broadcast compares
This broadcast averaged 16.6 viewers, 68.5% below the channel’s 30-day average of 52.6 viewers.
A percentile needs at least five finalised streams in the last 90 days; we have 4.
How we measured it
- Samples collected
- 198
- Sampling coverage
- 98%
- Data confidence
- 88%
We check a live channel every few minutes rather than continuously, so these numbers are estimates built from 198 observations. Coverage is the share of the broadcast those observations account for; confidence combines that coverage with how many samples we took and whether we saw the stream end. Time we did not observe is excluded from the averages rather than filled in.
We did not see this broadcast end. Its end time was reconciled afterwards from the last observation, so the final minutes are approximate.
What stands out
- This stream averaged −68.5% versus the channel's 30-day average of 53 viewers.
- The broadcast covered 2 categories.
- 6 sampling gaps occurred during this broadcast; the affected time is excluded from the averages rather than estimated.
Tracked since . Last updated .