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cakez77 — stream on September 30, 2026

C++ Writing A DirectX 11 Renderer From Scratch

Started · 5h 47m · ended

Average viewers
220
Peak viewers
261
Median viewers
231
Hours watched
1,273

Estimated

Viewers during this broadcast

Sampled every few minutes. Breaks in the line are stretches we did not observe — they are never drawn across.

  • Software and Game Development10:41–16:28
View as table
Sampled viewer counts during this broadcast, in UTC
Time (UTC)Viewers
Sep 30, 2026, 10:54 AM UTC90
Sep 30, 2026, 10:58 AM UTC102
Sep 30, 2026, 11:01 AM UTC120
Sep 30, 2026, 11:05 AM UTC120
Sep 30, 2026, 11:13 AM UTC142
Sep 30, 2026, 11:16 AM UTC161
Sep 30, 2026, 11:20 AM UTC171
Sep 30, 2026, 11:24 AM UTC176
Sep 30, 2026, 11:29 AM UTC185
Sep 30, 2026, 11:34 AM UTC182
Sep 30, 2026, 11:38 AM UTC190
Sep 30, 2026, 11:41 AM UTC190
Sep 30, 2026, 11:44 AM UTC188
Sep 30, 2026, 11:49 AM UTC191
Sep 30, 2026, 11:54 AM UTC195
Sep 30, 2026, 11:57 AM UTC195
Sep 30, 2026, 12:01 PM UTC210
Sep 30, 2026, 12:05 PM UTC202
Sep 30, 2026, 12:10 PM UTC217
Sep 30, 2026, 12:14 PM UTC220
Sep 30, 2026, 12:19 PM UTC225
Sep 30, 2026, 12:24 PM UTC221
Sep 30, 2026, 12:29 PM UTC224
Sep 30, 2026, 12:33 PM UTC230
Sep 30, 2026, 12:36 PM UTC236
Sep 30, 2026, 12:43 PM UTC229
Sep 30, 2026, 12:47 PM UTC230
Sep 30, 2026, 12:51 PM UTC235
Sep 30, 2026, 12:55 PM UTC256
Sep 30, 2026, 12:59 PM UTC232
Sep 30, 2026, 1:04 PM UTC225
Sep 30, 2026, 1:09 PM UTC229
Sep 30, 2026, 1:17 PM UTC253
Sep 30, 2026, 1:20 PM UTC242
Sep 30, 2026, 1:24 PM UTC247
Sep 30, 2026, 1:29 PM UTC244
Sep 30, 2026, 1:34 PM UTC210
Sep 30, 2026, 1:39 PM UTC241
Sep 30, 2026, 1:44 PM UTC234
Sep 30, 2026, 1:47 PM UTC234
Sep 30, 2026, 1:50 PM UTC238
Sep 30, 2026, 1:54 PM UTC244
Sep 30, 2026, 1:59 PM UTC240
Sep 30, 2026, 2:04 PM UTC236
Sep 30, 2026, 2:10 PM UTC240
Sep 30, 2026, 2:14 PM UTC229
Sep 30, 2026, 2:19 PM UTC238
Sep 30, 2026, 2:24 PM UTC256
Sep 30, 2026, 2:28 PM UTC250
Sep 30, 2026, 2:31 PM UTC239
Sep 30, 2026, 2:38 PM UTC240
Sep 30, 2026, 2:41 PM UTC240
Sep 30, 2026, 2:44 PM UTC245
Sep 30, 2026, 2:49 PM UTC242
Sep 30, 2026, 2:54 PM UTC211
Sep 30, 2026, 2:59 PM UTC247
Sep 30, 2026, 3:05 PM UTC258
Sep 30, 2026, 3:12 PM UTC244
Sep 30, 2026, 3:16 PM UTC205
Sep 30, 2026, 3:20 PM UTC236
Sep 30, 2026, 3:29 PM UTC231
Sep 30, 2026, 3:33 PM UTC237
Sep 30, 2026, 3:37 PM UTC246
Sep 30, 2026, 3:44 PM UTC237
Sep 30, 2026, 3:48 PM UTC240
Sep 30, 2026, 3:52 PM UTC230
Sep 30, 2026, 3:55 PM UTC261
Sep 30, 2026, 3:59 PM UTC237
Sep 30, 2026, 4:04 PM UTC234
Sep 30, 2026, 4:07 PM UTC231
Sep 30, 2026, 4:10 PM UTC231
Sep 30, 2026, 4:14 PM UTC201
Sep 30, 2026, 4:22 PM UTC203
Sep 30, 2026, 4:26 PM UTC210

Category timeline

Where the broadcast’s time went. A switch is placed midway between the last sample of one category and the first of the next, because that is as precisely as sampling can locate it.

Categories played during the broadcast on September 30, 2026
CategoryStarted (UTC)DurationAvg viewersPeakHours watched
Software and Game Development5h 47m2202611,273

How this broadcast compares

This broadcast averaged 220 viewers, 15.4% above the channel’s 30-day average of 190 viewers.

This broadcast drew a higher average audience than 76% of the 42 streams we finalised for this channel in the last 90 days.

How we measured it

Samples collected
147
Sampling coverage
98%
Data confidence
98%

We check a live channel every few minutes rather than continuously, so these numbers are estimates built from 147 observations. Coverage is the share of the broadcast those observations account for; confidence combines that coverage with how many samples we took and whether we saw the stream end. Time we did not observe is excluded from the averages rather than filled in.

What stands out

  • This stream averaged +15.4% versus the channel's 30-day average of 190 viewers.

Tracked since . Last updated .