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Games4ndChill — stream on August 13, 2026

🔥🎉MIZUKI GOD + GAMEPLAY de Visna Vodyanitsa / SEXTENSIBLE DIA 30 | 🔥🎉 ♥ 🔥🎉 VENTE..!! !DROPS

Started · 4h 11m · ended

Average viewers
252
Peak viewers
292
Median viewers
251
Hours watched
1,058

Estimated

Viewers during this broadcast

Sampled every few minutes. Breaks in the line are stretches we did not observe — they are never drawn across.

  • Genshin Impact19:05–23:17
View as table
Sampled viewer counts during this broadcast, in UTC
Time (UTC)Viewers
Aug 13, 2026, 9:44 PM UTC242
Aug 13, 2026, 9:45 PM UTC242
Aug 13, 2026, 9:49 PM UTC248
Aug 13, 2026, 9:51 PM UTC248
Aug 13, 2026, 9:54 PM UTC255
Aug 13, 2026, 9:56 PM UTC255
Aug 13, 2026, 9:59 PM UTC292
Aug 13, 2026, 10:01 PM UTC292
Aug 13, 2026, 10:04 PM UTC238
Aug 13, 2026, 10:06 PM UTC248
Aug 13, 2026, 10:09 PM UTC248
Aug 13, 2026, 10:12 PM UTC251
Aug 13, 2026, 10:14 PM UTC255
Aug 13, 2026, 10:18 PM UTC252
Aug 13, 2026, 10:19 PM UTC252
Aug 13, 2026, 10:23 PM UTC247
Aug 13, 2026, 10:24 PM UTC247
Aug 13, 2026, 10:28 PM UTC250
Aug 13, 2026, 10:29 PM UTC250
Aug 13, 2026, 10:33 PM UTC255
Aug 13, 2026, 10:34 PM UTC255
Aug 13, 2026, 10:39 PM UTC270
Aug 13, 2026, 10:44 PM UTC256
Aug 13, 2026, 10:49 PM UTC248
Aug 13, 2026, 10:54 PM UTC238
Aug 13, 2026, 10:59 PM UTC252
Aug 13, 2026, 11:04 PM UTC255
Aug 13, 2026, 11:05 PM UTC255
Aug 13, 2026, 11:09 PM UTC244
Aug 13, 2026, 11:14 PM UTC224

Category timeline

Where the broadcast’s time went. A switch is placed midway between the last sample of one category and the first of the next, because that is as precisely as sampling can locate it.

Categories played during the broadcast on August 13, 2026
CategoryStarted (UTC)DurationAvg viewersPeakHours watched
Genshin Impact4h 11m2522921,058

How this broadcast compares

This broadcast averaged 252 viewers, 27.7% above the channel’s 30-day average of 198 viewers.

This broadcast drew a higher average audience than 86% of the 22 streams we finalised for this channel in the last 90 days.

How we measured it

Samples collected
30
Sampling coverage
39%
Data confidence
39%

We check a live channel every few minutes rather than continuously, so these numbers are estimates built from 30 observations. Coverage is the share of the broadcast those observations account for; confidence combines that coverage with how many samples we took and whether we saw the stream end. Time we did not observe is excluded from the averages rather than filled in.

What stands out

  • This stream averaged +27.7% versus the channel's 30-day average of 198 viewers.

Tracked since . Last updated .