- Avg. viewers
- 187
- Followers
- 44.6K
Category: Genshin Impact
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Tracked since . Profile details synced .
Every figure below is measured from broadcasts we observed. Percentage changes appear only where the previous period had enough data to compare against.
Down −2.1%vs previous 30 days
Across 12 tracked streams
Last counted 15 hours ago
Up +0.1%growth on the starting count
Up +1.4%vs previous 30 days
On 11 days in this period
Highest peak we have tracked: 586 viewers on September 12, 2026.
All-time figures cover only what we have observed since we began tracking this channel on . They are not the channel’s lifetime totals on Twitch.
Daily figures for the last 7 days. A day we never observed is drawn as a gap, never as a zero.
Games4ndChill, last 7 days.
| Date | Avg viewers | Peak viewers | Hours watched | Hours streamed |
|---|---|---|---|---|
| Sep 28, 2026 | 236 | 289 | 82 | 0.35 |
| Sep 27, 2026 | 190 | 236 | 873 | 4.58 |
| Sep 26, 2026 | — | — | — | — |
| Sep 25, 2026 | — | — | — | — |
| Sep 24, 2026 | 178 | 221 | 653 | 3.67 |
| Sep 23, 2026 | 259 | 382 | 1,618 | 6.23 |
| Sep 22, 2026 | — | — | — | — |
| Sep 21, 2026 | 162 | 190 | 448 | 2.77 |
Total followers recorded each day over the last 7 days.
The axis starts at zero, so a week of growth on a large channel looks small — which is the honest reading.
| Date | Followers | Followers gained |
|---|---|---|
| Sep 28, 2026 | — | — |
| Sep 27, 2026 | 103,774 | +12 |
| Sep 26, 2026 | — | — |
| Sep 25, 2026 | — | — |
| Sep 24, 2026 | 103,762 | +28 |
| Sep 23, 2026 | 103,734 | +45 |
| Sep 22, 2026 | — | — |
| Sep 21, 2026 | 103,689 | +10 |
The same numbers the charts draw, as a table.
| Metric | Last 7 days | Change |
|---|---|---|
| Streams tracked | 5 | No reliable comparison available |
| Days with a broadcast | 5 | No reliable comparison available |
| Hours streamedObserved airtime; sampling gaps are excluded, not estimated. | 18 | No reliable comparison available |
| Average stream length | 3h 57m | No reliable comparison available |
| Average viewersTime-weighted across every observed minute. | 209 | Up +28.3% |
| Median viewersHalf of tracked streams did better than this, half worse. | 194 | No reliable comparison available |
| Peak viewers | 382 | No reliable comparison available |
| Hours watchedEstimated viewer-hours, derived from sampling. | 3,674 | Up +80.3% |
| Followers gained | +95 | No reliable comparison available |
| Data confidenceHow completely we sampled the broadcasts in this period. | 92% | No reliable comparison available |
Covers the last 7 days of tracked activity. Periods we did not observe are excluded from every figure rather than counted as zero.
The 10 most recent of 62 tracked broadcasts.
| Stream | Category | Duration | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|
| 🔥🎉1h en el CONTADOR..! FINAL de la Mision de Arcconte ♥ / SEXTENSIBLE DIA 51 | 🔥🎉 ♥ 🔥🎉 VENTE..!! !DROPS | Genshin Impact | 5h 24m | 194 | 289 | 1,048 |
| 🔥🎉Se acaba el Extensible? COMENZAMOS la Mision de Arcconte ♥ / SEXTENSIBLE DIA 50 | 🔥🎉 ♥ 🔥🎉 VENTE..!! !DROPS | Genshin Impact | 4h 8m | 178 | 221 | 739 |
| 🔥🎉VODYANITSA C2 + ARMA y VESNA F2P Destructora de MUNDOS..!! SORTEO de PACK de 100$ / SEXTENSIBLE DIA 49 | 🔥🎉 ♥ 🔥🎉 VENTE..!! !DROPS | Genshin Impact | 3h 18m | 252 | 320 | 833 |
| 🔥🎉version 7.1..!! Visna y Vodyanitsa..!! SORTEO de PACK de 100$ / SEXTENSIBLE DIA 48 | 🔥🎉 ♥ 🔥🎉 VENTE..!! !DROPS | Genshin Impact | 3h 33m | 266 | 382 | 946 |
| 🔥🎉SORTEO de PACK de 100$ + LUNES de BOSSES ya llega VISNA..!! / SEXTENSIBLE DIA 47 | 🔥🎉 ♥ 🔥🎉 VENTE..!! !DROPS | Genshin Impact | 3h 20m | 162 | 190 | 541 |
| 🔥🎉SORTEO de PACK de 100$ + BATTLE ROYALE..!! / SEXTENSIBLE DIA 46 | 🔥🎉 ♥ 🔥🎉 VENTE..!! !DROPS | Genshin Impact | 2h 44m | 145 | 165 | 398 |
| 🔥🎉Livestream de Wuwitaaaaaa 3.7 / SEXTENSIBLE DIA 46 | 🔥🎉 ♥ 🔥🎉 VENTE..!! !DROPS | Wuthering Waves | 1h 29m | 84.8 | 101 | 127 |
| 🔥🎉NOS PREPARAMOS para VISNA y VODYANITSA..!! / SEXTENSIBLE DIA 45 | 🔥🎉 ♥ 🔥🎉 VENTE..!! !DROPS | Genshin Impact | 2h 49m | 187 | 219 | 528 |
| 🔥🎉ESPECIAL ABISMOS..!! + PREPARAMOS A VARESA en la F2P / SEXTENSIBLE DIA 44 | 🔥🎉 ♥ 🔥🎉 VENTE..!! !DROPS | Genshin Impact | 3h 50m | 184 | 220 | 707 |
| 🔥🎉VOLVIMOS de VIAJE ♥ Especial CuentaF2P y ABISMO MAÑANA / SEXTENSIBLE DIA 43 | 🔥🎉 ♥ 🔥🎉 VENTE..!! !DROPS | Genshin Impact | 4h 8m | 160 | 188 | 660 |
Times are UTC. Average and peak viewers come from periodic sampling of the live broadcast, so they are close estimates rather than exact platform figures. A stream marked “partial data” had gaps in our sampling; the unobserved time is excluded from its averages rather than filled in.
Where Games4ndChill's tracked airtime went in the last 7 days.
Hours broadcast per category over the last 7 days.
208 average viewers here
| Category | Hours streamed | Share | Streams | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|---|
| Genshin Impact | 20 | 100% | 5 | 208 | 382 | 4,106 |
Covers the last 7 days. Categories with no observed airtime in the period are not listed at all rather than shown as zero.
When this channel has actually been live, by UTC weekday and hour. Observed history, not an announced schedule.
Observed broadcast history in UTC over the tracked period — not an announced schedule. Empty cells mean we never recorded a broadcast in that hour.
| Day | 00:00 UTC | 01:00 UTC | 02:00 UTC | 03:00 UTC | 04:00 UTC | 05:00 UTC | 06:00 UTC | 07:00 UTC | 08:00 UTC | 09:00 UTC | 10:00 UTC | 11:00 UTC | 12:00 UTC | 13:00 UTC | 14:00 UTC | 15:00 UTC | 16:00 UTC | 17:00 UTC | 18:00 UTC | 19:00 UTC | 20:00 UTC | 21:00 UTC | 22:00 UTC | 23:00 UTC |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Sunday | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | 5 hours | 5 hours | 4.95 hours | 3.19 hours | 2.13 hours |
| Monday | 1.29 hours | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | 5 hours | 5 hours | 5.18 hours | 2.75 hours | 1.19 hours |
| Tuesday | 1 hours | 0.25 hours | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | 3 hours | 7 hours | 7 hours | 6.42 hours | 4.63 hours | 0.89 hours |
| Wednesday | no broadcast observed | 2 hours | 3 hours | 3 hours | 2.3 hours | 1.73 hours | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | 2 hours | 9 hours | 9 hours | 8.84 hours | 5.86 hours | 1 hours |
| Thursday | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | 5 hours | 6 hours | 5.8 hours | 4.48 hours | 0.62 hours |
| Friday | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | 1 hours | 1.82 hours | 1 hours | 0.16 hours | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | 1 hours | 7 hours | 8 hours | 7.33 hours | 3.3 hours | 1 hours |
| Saturday | 0.23 hours | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | 1 hours | 2 hours | 1.02 hours | 0.13 hours | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | 8 hours | 8 hours | 6.28 hours | 3.73 hours | 0.66 hours |
How much chat this channel produces for its audience, and how steady its viewer count is. Both are observations, not judgements.
Median for similar channels: 17.1
From 2 sampled windows of public chat.
Median across measured channels: 1.74
Variation in the viewer count between readings, relative to what an audience of independent people would produce. Higher means more variation.
How much each participating account says. Very high values mean a few accounts are doing most of the talking.
Chat figures come from sampling the public chat of Games4ndChill for short windows; they count accounts that sent a message, not people watching silently, and most of any audience watches silently. What these numbers do and do not mean.
Generated from the figures on this page. No estimate is stated more precisely than the measurement supports, and nothing here claims a cause.
Positive: Average viewership increased 28.3% compared with the previous 7 days.
Positive: Estimated hours watched rose to 3,674 over the 7 days, +80.3% versus the previous period.
Neutral: Genshin Impact produced the highest average audience (208 viewers) among categories streamed for at least 5 hours in this period.
Neutral: 100% of tracked stream time in this period was spent in Genshin Impact.
Positive: Gained 95 followers over the 7 days (+0.1%).
Neutral: The highest tracked peak was 586 viewers on September 12, 2026.
Positive: Viewership is consistent between streams, varying little around the 7 days average.
Neutral: Streams in this period averaged 3h 57m across 5 tracked broadcasts.
Records and totals above are bounded by our own observations, which begin on August 13, 2026.
Channels with overlapping categories and a comparable tracked audience.
Category: Genshin Impact
Category: Genshin Impact
Category: Genshin Impact
Category: Genshin Impact
Category: Genshin Impact
Category: Genshin Impact
Category: Genshin Impact
Category: Genshin Impact
This profile has enough tracked history to be listed in search engines. How these numbers are calculated.