冰妖狐_嵐嵐 Twitch stats
嗨!我是LAN嵐ʕ•̀ω•́ʔ✧ ❄️佛系經營的個人勢Vtuber❄️ ✦ 唱歌 ✦ 閒聊 ✦ 遊戲 ✦ 繪圖 ✦ 想做什麼就做什麼 ♥ Fans name|#小毛球 / #furball 各項合作 & 連動 & 商談 & 委託 💌 [email protected]
Tracked since . Profile details synced .
- Tracked streams
- 3
- Highest tracked viewers
- 206
Last 30 days
Every figure below is measured from broadcasts we observed. Percentage changes appear only where the previous period had enough data to compare against.
Across 2 tracked streams
Last counted 3 days ago
On 5 days in this period
Highest peak we have tracked: 206 viewers on August 29, 2026.
All-time figures cover only what we have observed since we began tracking this channel on . They are not the channel’s lifetime totals on Twitch.
Viewership over time
Daily figures for the last all time. A day we never observed is drawn as a gap, never as a zero.
Peak viewers per day
冰妖狐_嵐嵐, last all time.
View as table
| Date | Avg viewers | Peak viewers | Hours watched | Hours streamed |
|---|---|---|---|---|
| Sep 8, 2026 | — | — | — | — |
| Sep 7, 2026 | — | — | — | — |
| Sep 6, 2026 | — | — | — | — |
| Sep 5, 2026 | 92.3 | 145 | 693 | 7.5 |
| Sep 4, 2026 | 155 | 171 | 234 | 1.51 |
| Sep 3, 2026 | — | — | — | — |
| Sep 2, 2026 | — | — | — | — |
| Sep 1, 2026 | 79.4 | 112 | 829 | 10 |
| Aug 31, 2026 | 111 | 127 | 324 | 2.92 |
| Aug 30, 2026 | 176 | 206 | 428 | 2.43 |
Follower growth
Total followers recorded each day over the last all time.
Followers
The axis starts at zero, so a week of growth on a large channel looks small — which is the honest reading.
View as table
| Date | Followers | Followers gained |
|---|---|---|
| Sep 8, 2026 | — | — |
| Sep 7, 2026 | — | — |
| Sep 6, 2026 | — | — |
| Sep 5, 2026 | 1,603 | +9 |
| Sep 4, 2026 | 1,594 | +2 |
| Sep 3, 2026 | — | — |
| Sep 2, 2026 | — | — |
| Sep 1, 2026 | 1,592 | +16 |
| Aug 31, 2026 | 1,576 | +12 |
| Aug 30, 2026 | 1,564 | — |
Performance — last all time
The same numbers the charts draw, as a table.
| Metric | Last All time |
|---|---|
| Streams tracked | 2 |
| Days with a broadcast | 5 |
| Hours streamedObserved airtime; sampling gaps are excluded, not estimated. | 25 |
| Average stream length | 18h 5m |
| Average viewersTime-weighted across every observed minute. | 101 |
| Median viewersHalf of tracked streams did better than this, half worse. | 95.0 |
| Peak viewers | 206 |
| Hours watchedEstimated viewer-hours, derived from sampling. | 2,507 |
| Followers gained | +39 |
| Data confidenceHow completely we sampled the broadcasts in this period. | 62% |
All-time figures cover only what we have observed since we began tracking this channel on August 30, 2026 — they are not the channel's lifetime totals on Twitch.
Recent streams
The 9 most recent of 9 tracked broadcasts.
| Stream | Category | Duration | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|
| ✦ 9 / 4 ✦ 佛系拚勾 ✦ Apex 之夜 ( 先等我處理一下 DC 機器人 )|!周邊 !DC !YT !委託Partial data | Apex Legends | 16h 49m | 103 | 171 | 1,735 |
| ✦ 9 / 1 ✦ 佛系拚勾 ✦ 工作工作工作...|!周邊 !DC !YT !委託 | Co-working & Studying | 19h 20m | 86.3 | 127 | 1,670 |
| ✦ 8 / 30 ✦ 佛系拚勾 ✦ 我要讓身體知道誰才是老大!( 沒有啦# 出現幻覺就關台|!周邊 !DC !YT !委託Partial data | Apex Legends | 11h 40m | 176 | 206 | 2,059 |
| ✦ 8 / 29 ✦ 佛系拚勾 ✦ 今天早上要出門,沒辦法打到死難受...|!周邊 !DC !YT !委託Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 6h 6m | Not tracked | Not tracked | Not tracked |
| ✦ 8 / 27 ✦ 佛系拚勾 ✦ 末日生存 Part 2 玩一下趕工作 feat. @linmiu39 @juice_neko |!周邊 !DC !YT !委託Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 8h 49m | Not tracked | Not tracked | Not tracked |
| ✦ 8 / 25 ✦ 佛系拚勾 ✦ 一家三口的末日生存 Part 1 feat. @linmiu39 @juice_neko |!周邊 !DC !YT !委託Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 6h | Not tracked | Not tracked | Not tracked |
| ✦ 8 / 22 ✦ 佛系拚勾 ✦ 今天是腹痛主包,想打配配 ( •̀ ω •́ )✧|!周邊 !DC !YT !委託Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 8h 3m | Not tracked | Not tracked | Not tracked |
| ✦ 8 / 19 ✦ 佛系拚勾 ✦ 團康!|!周邊 !DC !YT !委託Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 7h 50m | Not tracked | Not tracked | Not tracked |
| ✦ 8 / 18 ✦ 佛系拚勾 ✦ 主播今天被電腦搞,心情煩悶 ╰(‵□′)╯|!周邊 !DC !YT !委託Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 6h 25m | Not tracked | Not tracked | Not tracked |
Times are UTC. Average and peak viewers come from periodic sampling of the live broadcast, so they are close estimates rather than exact platform figures. A stream marked “partial data” had gaps in our sampling; the unobserved time is excluded from its averages rather than filled in.
Rows marked “Archive” come from Twitch’s public VOD record. Date and duration are exact; viewership was not tracked at the time.
Games and categories
Where 冰妖狐_嵐嵐's tracked airtime went in the last all time.
Share of tracked stream time
Hours broadcast per category over the last all time.
- Apex Legends28 h · 60%
133 average viewers here
- Co-working & Studying19 h · 40%
86.3 average viewers here
| Category | Hours streamed | Share | Streams | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|---|
| Apex Legends | 28 | 60% | 2 | 133 | 206 | 3,794 |
| Co-working & Studying | 19 | 40% | 1 | 86.3 | 127 | 1,670 |
Covers every broadcast we have observed since we began tracking this channel on August 30, 2026 — not the channel's full history on Twitch.
Engagement measurements
How much chat this channel produces for its audience, and how steady its viewer count is. Both are observations, not judgements.
- Chat participation
- Not measured yet
- Viewer count steadiness
- 2.12
Median for similar channels: 13.7
Median across measured channels: 1.77
Variation in the viewer count between readings, relative to what an audience of independent people would produce. Higher means more variation.
Chat figures come from sampling the public chat of 冰妖狐_嵐嵐 for short windows; they count accounts that sent a message, not people watching silently, and most of any audience watches silently. What these numbers do and do not mean.
Data-driven observations
What the tracked data shows
Generated from the figures on this page. No estimate is stated more precisely than the measurement supports, and nothing here claims a cause.
Neutral: Apex Legends produced the highest average audience (133 viewers) among categories streamed for at least 5 hours in this period.
Neutral: 60% of tracked stream time in this period was spent in Apex Legends.
Positive: Gained 39 followers over the all time (+2.5%).
Neutral: The highest tracked peak was 206 viewers on August 29, 2026.
Records and totals above are bounded by our own observations, which begin on August 30, 2026.
This profile has enough tracked history to be listed in search engines. How these numbers are calculated.
