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LoLWorldChampionship Twitch stats

Current status: Live nowTwitch AffiliatePrimary language: EN

Get ready for the ultimate League of Legends experience! We bring you the best of the past World Championships & MSI tournaments leading up to each year's event. Immerse yourself in the excitement and relive the greatest moments in LoL history. Please note that we are not affiliated with Riot Games

Tracked since . Profile details synced .

Tracked streams
1
Highest tracked viewers
757

S8 (2018) | KBM vs C9 | Play-ins Day 3 | 24/7 Worlds Stream till Worlds | Schedule: LoLWorlds.com

Category: League of LegendsLive for 1d 11h601 watching · sampled

Last 30 days

Every figure below is measured from broadcasts we observed. Percentage changes appear only where the previous period had enough data to compare against.

Average viewers
471

Across 12 tracked streams

Peak viewers
1,043
Followers
149.6K

Last counted 3 hours ago

Followers gained (30 days)
+1,854
Hours watched
248.8K
Hours streamed
529

On 23 days in this period

Highest peak we have tracked: 1,043 viewers on September 6, 2026.

All-time figures cover only what we have observed since we began tracking this channel on . They are not the channel’s lifetime totals on Twitch.

Viewership over time

Daily figures for the last 7 days. A day we never observed is drawn as a gap, never as a zero.

Peak viewers per day

LoLWorldChampionship, last 7 days.

View as table
Daily viewership for LoLWorldChampionship over the last 7 days
DateAvg viewersPeak viewersHours watchedHours streamed
Sep 8, 2026
Sep 7, 20266321,04315.1K24
Sep 6, 202642381710.1K24
Sep 5, 20263916079,36624
Sep 4, 202645772010.9K24
Sep 3, 20264075669,75624
Sep 2, 202650095611.9K24
Sep 1, 202659894514.3K24

Follower growth

Total followers recorded each day over the last 7 days.

Followers

The axis starts at zero, so a week of growth on a large channel looks small — which is the honest reading.

View as table
Daily follower counts for LoLWorldChampionship over the last 7 days
DateFollowersFollowers gained
Sep 8, 2026
Sep 7, 2026149,566+80
Sep 6, 2026149,486+59
Sep 5, 2026149,427+53
Sep 4, 2026149,374+61
Sep 3, 2026149,313+42
Sep 2, 2026149,271+99
Sep 1, 2026149,172+84

Performance — last 7 days

The same numbers the charts draw, as a table.

Tracked performance for the last 7 days
MetricLast 7 daysChange
Streams tracked4No reliable comparison available
Days with a broadcast8No reliable comparison available
Hours streamedObserved airtime; sampling gaps are excluded, not estimated.191No reliable comparison available
Average stream lengthNo reliable comparison available
Average viewersTime-weighted across every observed minute.489Up +0.6%
Median viewersHalf of tracked streams did better than this, half worse.No reliable comparison available
Peak viewers1,043No reliable comparison available
Hours watchedEstimated viewer-hours, derived from sampling.93.6KUp +14.9%
Followers gained+478No reliable comparison available
Data confidenceHow completely we sampled the broadcasts in this period.0%No reliable comparison available

Covers the last 7 days of tracked activity. Periods we did not observe are excluded from every figure rather than counted as zero.

Recent streams

The 4 most recent of 4 tracked broadcasts.

Recent tracked broadcasts for LoLWorldChampionship
StreamCategoryDurationAvg viewersPeakHours watched

Times are UTC. Average and peak viewers come from periodic sampling of the live broadcast, so they are close estimates rather than exact platform figures. A stream marked “partial data” had gaps in our sampling; the unobserved time is excluded from its averages rather than filled in.

Rows marked “Archive” come from Twitch’s public VOD record. Date and duration are exact; viewership was not tracked at the time.

Games and categories

Where LoLWorldChampionship's tracked airtime went in the last 7 days.

No category time recorded for this period

We have not observed this channel broadcasting in any category in the last 7 days.

Engagement measurements

How much chat this channel produces for its audience, and how steady its viewer count is. Both are observations, not judgements.

Chat participation
0.0 per 1,000 viewers

Median for similar channels: 15.5

From 285 sampled windows of public chat.

Viewer count steadiness
Not measured yet

Median across measured channels: 1.77

Variation in the viewer count between readings, relative to what an audience of independent people would produce. Higher means more variation.

Messages per chatter
0.0

How much each participating account says. Very high values mean a few accounts are doing most of the talking.

Chat figures come from sampling the public chat of LoLWorldChampionship for short windows; they count accounts that sent a message, not people watching silently, and most of any audience watches silently. What these numbers do and do not mean.

Data-driven observations

What the tracked data shows

Generated from the figures on this page. No estimate is stated more precisely than the measurement supports, and nothing here claims a cause.

  • Neutral: Average viewership held roughly steady against the previous 7 days, within 5%.

  • Positive: Estimated hours watched rose to 93.6K over the 7 days, +14.9% versus the previous period.

  • Positive: Gained 478 followers over the 7 days (+0.3%).

  • Neutral: The highest tracked peak was 1,043 viewers on September 6, 2026.

Records and totals above are bounded by our own observations, which begin on August 16, 2026.

This channel is being tracked. Charts and statistics will build as more data is collected. How these numbers are calculated.