mesquitalivee — stream on September 22, 2026
[+18] NEGROTHON ROLANDO // VEM PRA LIVE
Started · 12h 41m · ended
Estimated
Viewers during this broadcast
Sampled every few minutes. Breaks in the line are stretches we did not observe — they are never drawn across.
- Counter-Strike17:28–23:47
- Red Dead Redemption II23:47–01:46
- Counter-Strike01:46–02:36
- League of Legends02:36–04:09
- Just Chatting04:09–06:10
View as table
| Time (UTC) | Viewers |
|---|---|
| Sep 22, 2026, 10:44 PM UTC | 99 |
| Sep 22, 2026, 10:47 PM UTC | 86 |
| Sep 22, 2026, 10:50 PM UTC | 90 |
| Sep 22, 2026, 10:57 PM UTC | 113 |
| Sep 22, 2026, 11:00 PM UTC | 91 |
| Sep 22, 2026, 11:04 PM UTC | 95 |
| Sep 22, 2026, 11:09 PM UTC | 92 |
| Sep 22, 2026, 11:14 PM UTC | 90 |
| Sep 22, 2026, 11:19 PM UTC | 96 |
| Sep 22, 2026, 11:24 PM UTC | 94 |
| Sep 22, 2026, 11:29 PM UTC | 102 |
| Sep 22, 2026, 11:33 PM UTC | 95 |
| Sep 22, 2026, 11:36 PM UTC | 91 |
| Sep 22, 2026, 11:40 PM UTC | 90 |
| Sep 22, 2026, 11:44 PM UTC | 89 |
| Sep 22, 2026, 11:49 PM UTC | 91 |
| Sep 22, 2026, 11:54 PM UTC | 95 |
| Sep 22, 2026, 11:59 PM UTC | 91 |
| Sep 23, 2026, 12:04 AM UTC | 89 |
| Sep 23, 2026, 12:09 AM UTC | 81 |
| Sep 23, 2026, 12:14 AM UTC | 84 |
| Sep 23, 2026, 12:18 AM UTC | 89 |
| Sep 23, 2026, 12:21 AM UTC | 88 |
| Sep 23, 2026, 12:24 AM UTC | 87 |
| Sep 23, 2026, 12:29 AM UTC | 88 |
| Sep 23, 2026, 12:34 AM UTC | 85 |
| Sep 23, 2026, 12:38 AM UTC | 34 |
| Sep 23, 2026, 12:44 AM UTC | 59 |
| Sep 23, 2026, 12:55 AM UTC | 82 |
| Sep 23, 2026, 12:59 AM UTC | 81 |
| Sep 23, 2026, 1:02 AM UTC | 81 |
| Sep 23, 2026, 1:06 AM UTC | 85 |
| Sep 23, 2026, 1:09 AM UTC | 87 |
| Sep 23, 2026, 1:14 AM UTC | 82 |
| Sep 23, 2026, 1:19 AM UTC | 87 |
| Sep 23, 2026, 1:24 AM UTC | 92 |
| Sep 23, 2026, 1:29 AM UTC | 88 |
| Sep 23, 2026, 1:33 AM UTC | 85 |
| Sep 23, 2026, 1:36 AM UTC | 85 |
| Sep 23, 2026, 1:40 AM UTC | 81 |
| Sep 23, 2026, 1:44 AM UTC | 86 |
| Sep 23, 2026, 1:49 AM UTC | 87 |
| Sep 23, 2026, 1:54 AM UTC | 83 |
| Sep 23, 2026, 1:59 AM UTC | 91 |
| Sep 23, 2026, 2:04 AM UTC | 88 |
| Sep 23, 2026, 2:09 AM UTC | 90 |
| Sep 23, 2026, 2:13 AM UTC | 91 |
| Sep 23, 2026, 2:17 AM UTC | 89 |
| Sep 23, 2026, 2:21 AM UTC | 87 |
| Sep 23, 2026, 2:24 AM UTC | 86 |
| Sep 23, 2026, 2:29 AM UTC | 92 |
| Sep 23, 2026, 2:34 AM UTC | 90 |
| Sep 23, 2026, 2:40 AM UTC | 87 |
| Sep 23, 2026, 2:44 AM UTC | 89 |
| Sep 23, 2026, 2:49 AM UTC | 91 |
| Sep 23, 2026, 2:54 AM UTC | 86 |
| Sep 23, 2026, 2:58 AM UTC | 91 |
| Sep 23, 2026, 3:01 AM UTC | 91 |
| Sep 23, 2026, 3:04 AM UTC | 96 |
| Sep 23, 2026, 3:09 AM UTC | 89 |
| Sep 23, 2026, 3:14 AM UTC | 98 |
| Sep 23, 2026, 3:19 AM UTC | 99 |
| Sep 23, 2026, 3:24 AM UTC | 97 |
| Sep 23, 2026, 3:29 AM UTC | 94 |
| Sep 23, 2026, 3:33 AM UTC | 100 |
| Sep 23, 2026, 3:37 AM UTC | 96 |
| Sep 23, 2026, 3:41 AM UTC | 92 |
| Sep 23, 2026, 3:47 AM UTC | 36 |
| Sep 23, 2026, 3:55 AM UTC | 29 |
| Sep 23, 2026, 4:01 AM UTC | 33 |
| Sep 23, 2026, 4:07 AM UTC | 37 |
| Sep 23, 2026, 4:15 AM UTC | 29 |
| Sep 23, 2026, 4:22 AM UTC | 55 |
| Sep 23, 2026, 4:26 AM UTC | 59 |
| Sep 23, 2026, 4:30 AM UTC | 63 |
| Sep 23, 2026, 4:34 AM UTC | 62 |
| Sep 23, 2026, 4:39 AM UTC | 70 |
| Sep 23, 2026, 4:44 AM UTC | 78 |
| Sep 23, 2026, 4:49 AM UTC | 68 |
| Sep 23, 2026, 4:52 AM UTC | 70 |
| Sep 23, 2026, 4:57 AM UTC | 67 |
| Sep 23, 2026, 5:00 AM UTC | 69 |
| Sep 23, 2026, 5:04 AM UTC | 70 |
| Sep 23, 2026, 5:09 AM UTC | 66 |
| Sep 23, 2026, 5:14 AM UTC | 62 |
| Sep 23, 2026, 5:19 AM UTC | 64 |
| Sep 23, 2026, 5:24 AM UTC | 67 |
| Sep 23, 2026, 5:29 AM UTC | 58 |
| Sep 23, 2026, 5:32 AM UTC | 62 |
| Sep 23, 2026, 5:35 AM UTC | 73 |
| Sep 23, 2026, 5:42 AM UTC | 60 |
| Sep 23, 2026, 5:46 AM UTC | 63 |
| Sep 23, 2026, 5:49 AM UTC | 69 |
| Sep 23, 2026, 5:54 AM UTC | 58 |
| Sep 23, 2026, 5:59 AM UTC | 59 |
| Sep 23, 2026, 6:04 AM UTC | 60 |
| Sep 23, 2026, 6:08 AM UTC | 56 |
| Sep 23, 2026, 6:09 AM UTC | 61 |
Category timeline
Where the broadcast’s time went. A switch is placed midway between the last sample of one category and the first of the next, because that is as precisely as sampling can locate it.
| Category | Started (UTC) | Duration | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|
| Counter-Strike | 6h 18m | 94.3 | 113 | 596 | |
| Red Dead Redemption II | 1h 58m | 81.8 | 95 | 162 | |
| Counter-Strike | 50m | 88.5 | 92 | 74 | |
| League of Legends | 1h 32m | 76.4 | 100 | 118 | |
| Just Chatting | 2h 1m | 62.8 | 78 | 127 |
How this broadcast compares
This broadcast averaged 77.9 viewers, 14.7% below the channel’s 30-day average of 91.3 viewers.
This broadcast drew a higher average audience than 0% of the 9 streams we finalised for this channel in the last 90 days.
How we measured it
- Samples collected
- 194
- Sampling coverage
- 59%
- Data confidence
- 59%
We check a live channel every few minutes rather than continuously, so these numbers are estimates built from 194 observations. Coverage is the share of the broadcast those observations account for; confidence combines that coverage with how many samples we took and whether we saw the stream end. Time we did not observe is excluded from the averages rather than filled in.
What stands out
- This stream averaged −14.7% versus the channel's 30-day average of 91 viewers.
- The broadcast covered 5 categories.
Tracked since . Last updated .