嗚嚕囉 — stream on September 4, 2026
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Started · 5h 9m · ended
Estimated
Viewers during this broadcast
Sampled every few minutes. Breaks in the line are stretches we did not observe — they are never drawn across.
- ELDEN RING13:10–15:29
- Apex Legends15:29–17:46
- League of Legends17:46–18:20
View as table
| Time (UTC) | Viewers |
|---|---|
| Sep 4, 2026, 2:04 PM UTC | 113 |
| Sep 4, 2026, 2:04 PM UTC | 113 |
| Sep 4, 2026, 2:09 PM UTC | 95 |
| Sep 4, 2026, 2:09 PM UTC | 95 |
| Sep 4, 2026, 2:15 PM UTC | 81 |
| Sep 4, 2026, 2:20 PM UTC | 74 |
| Sep 4, 2026, 2:25 PM UTC | 70 |
| Sep 4, 2026, 2:31 PM UTC | 61 |
| Sep 4, 2026, 2:36 PM UTC | 58 |
| Sep 4, 2026, 2:41 PM UTC | 48 |
| Sep 4, 2026, 2:47 PM UTC | 51 |
| Sep 4, 2026, 2:52 PM UTC | 47 |
| Sep 4, 2026, 2:58 PM UTC | 44 |
| Sep 4, 2026, 3:04 PM UTC | 43 |
| Sep 4, 2026, 3:10 PM UTC | 39 |
| Sep 4, 2026, 3:15 PM UTC | 39 |
| Sep 4, 2026, 3:21 PM UTC | 38 |
| Sep 4, 2026, 3:26 PM UTC | 38 |
| Sep 4, 2026, 3:32 PM UTC | 36 |
| Sep 4, 2026, 3:38 PM UTC | 35 |
| Sep 4, 2026, 3:44 PM UTC | 34 |
| Sep 4, 2026, 3:50 PM UTC | 33 |
| Sep 4, 2026, 3:55 PM UTC | 31 |
| Sep 4, 2026, 4:01 PM UTC | 30 |
| Sep 4, 2026, 4:07 PM UTC | 31 |
| Sep 4, 2026, 4:12 PM UTC | 29 |
| Sep 4, 2026, 4:17 PM UTC | 27 |
| Sep 4, 2026, 4:23 PM UTC | 24 |
| Sep 4, 2026, 4:28 PM UTC | 25 |
| Sep 4, 2026, 4:34 PM UTC | 26 |
| Sep 4, 2026, 4:41 PM UTC | 22 |
| Sep 4, 2026, 4:47 PM UTC | 21 |
| Sep 4, 2026, 4:52 PM UTC | 20 |
| Sep 4, 2026, 4:58 PM UTC | 18 |
| Sep 4, 2026, 5:04 PM UTC | 18 |
| Sep 4, 2026, 5:09 PM UTC | 18 |
| Sep 4, 2026, 5:14 PM UTC | 19 |
| Sep 4, 2026, 5:20 PM UTC | 20 |
| Sep 4, 2026, 5:26 PM UTC | 19 |
| Sep 4, 2026, 5:32 PM UTC | 23 |
| Sep 4, 2026, 5:38 PM UTC | 20 |
| Sep 4, 2026, 5:43 PM UTC | 21 |
| Sep 4, 2026, 5:49 PM UTC | 19 |
| Sep 4, 2026, 5:55 PM UTC | 19 |
| Sep 4, 2026, 6:01 PM UTC | 17 |
| Sep 4, 2026, 6:06 PM UTC | 16 |
| Sep 4, 2026, 6:11 PM UTC | 17 |
| Sep 4, 2026, 6:17 PM UTC | 17 |
Category timeline
Where the broadcast’s time went. A switch is placed midway between the last sample of one category and the first of the next, because that is as precisely as sampling can locate it.
| Category | Started (UTC) | Duration | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|
| ELDEN RING | 2h 18m | 57.2 | 113 | 132 | |
| Apex Legends | 2h 17m | 24.9 | 36 | 57 | |
| League of Legends | 33m | 17.5 | 19 | 9.88 |
How this broadcast compares
We do not yet hold enough tracked history from the last 30 days to say how this broadcast compares with a typical one for this channel.
A percentile needs at least five finalised streams in the last 90 days; we have 1.
How we measured it
- Samples collected
- 48
- Sampling coverage
- 84%
- Data confidence
- 84%
We check a live channel every few minutes rather than continuously, so these numbers are estimates built from 48 observations. Coverage is the share of the broadcast those observations account for; confidence combines that coverage with how many samples we took and whether we saw the stream end. Time we did not observe is excluded from the averages rather than filled in.
What stands out
- The broadcast covered 3 categories.
Tracked since . Last updated .