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genq_exe Twitch stats

Twitch AffiliatePrimary language: RU

Присоединяйся, и забудь, что такое скука.Будь готов к философии, шуточкам и забавным моментам

Tracked since . Profile details synced .

Tracked streams
3
Highest tracked viewers
188

Recovered history: 19 past broadcasts from Twitch's VOD record

Twitch's VOD record has this channel broadcasting as far back as August 21, 2026, 68 hours of airtime in total. Each one has a date, a duration and a title — viewership was not tracked at the time, so there are no viewer figures for them and none are estimated.

StreamerVitals started tracking this channel on September 4, 2026 and holds 3 finalised broadcasts and 2 days of observations so far — not yet enough to draw an honest chart. Viewership charts build from that date onwards. How recovered history works.

Last 30 days

Every figure below is measured from broadcasts we observed. Percentage changes appear only where the previous period had enough data to compare against.

Average viewers
161

Across 5 tracked streams

Peak viewers
188
Followers
422

Last counted 3 days ago

Followers gained (30 days)
−1,992
Hours watched
2,698
Hours streamed
17

On 2 days in this period

Highest peak we have tracked: 188 viewers on September 4, 2026.

All-time figures cover only what we have observed since we began tracking this channel on . They are not the channel’s lifetime totals on Twitch.

Performance — last 90 days

The same numbers the charts draw, as a table.

Tracked performance for the last 90 days
MetricLast 90 days
Streams tracked5
Days with a broadcast2
Hours streamedObserved airtime; sampling gaps are excluded, not estimated.17
Average stream length4h 54m
Average viewersTime-weighted across every observed minute.161
Median viewersHalf of tracked streams did better than this, half worse.170
Peak viewers188
Hours watchedEstimated viewer-hours, derived from sampling.2,698
Followers gained−1,992
Data confidenceHow completely we sampled the broadcasts in this period.100%

Covers the last 90 days of tracked activity. Periods we did not observe are excluded from every figure rather than counted as zero.

Recent streams

The 10 most recent of 22 tracked broadcasts.

Recent tracked broadcasts for genq_exe
StreamCategoryDurationAvg viewersPeakHours watched

Times are UTC. Average and peak viewers come from periodic sampling of the live broadcast, so they are close estimates rather than exact platform figures. A stream marked “partial data” had gaps in our sampling; the unobserved time is excluded from its averages rather than filled in.

Rows marked “Archive” come from Twitch’s public VOD record. Date and duration are exact; viewership was not tracked at the time.

Games and categories

Where genq_exe's tracked airtime went in the last 90 days.

Share of tracked stream time

Hours broadcast per category over the last 90 days.

Category performance over the last 90 days
CategoryHours streamedShareStreamsAvg viewersPeakHours watched

Covers the last 90 days. Categories with no observed airtime in the period are not listed at all rather than shown as zero.

Engagement measurements

How much chat this channel produces for its audience, and how steady its viewer count is. Both are observations, not judgements.

Chat participation
Not measured yet

Median for similar channels: 14.2

Viewer count steadiness
1.66

Median across measured channels: 1.77

Variation in the viewer count between readings, relative to what an audience of independent people would produce. Higher means more variation.

Chat figures come from sampling the public chat of genq_exe for short windows; they count accounts that sent a message, not people watching silently, and most of any audience watches silently. What these numbers do and do not mean.

Data-driven observations

What the tracked data shows

Generated from the figures on this page. No estimate is stated more precisely than the measurement supports, and nothing here claims a cause.

  • Neutral: Red Dead Redemption II produced the highest average audience (160 viewers) among categories streamed for at least 5 hours in this period.

  • Neutral: 100% of tracked stream time in this period was spent in Red Dead Redemption II.

  • Negative: Lost 1,992 followers over the 90 days (−82.5%).

  • Neutral: The highest tracked peak was 188 viewers on September 4, 2026.

  • Positive: Viewership is consistent between streams, varying little around the 90 days average.

  • Neutral: Streams in this period averaged 4h 54m across 5 tracked broadcasts.

Records and totals above are bounded by our own observations, which begin on September 4, 2026.

This profile has enough tracked history to be listed in search engines. How these numbers are calculated.