gloomkttn Twitch stats
hello traveler
Tracking this channel since . Last updated .
This profile has enough tracked history to be listed in search engines. How these numbers are calculated.
hello traveler
Tracking this channel since . Last updated .
This profile has enough tracked history to be listed in search engines. How these numbers are calculated.
Every figure below is measured from broadcasts we observed. Percentage changes appear only where the previous period had enough data to compare against.
Across 5 tracked streams
Last counted 13 hours ago
On 5 days in this period
Highest peak we have tracked: 104 viewers on August 14, 2026.
All-time figures cover only what we have observed since we began tracking this channel on . They are not the channel’s lifetime totals on Twitch.
Daily figures for the last all time. A day we never observed is drawn as a gap, never as a zero.
gloomkttn, last all time.
Total followers recorded each day over the last all time.
The axis starts at zero, so a week of growth on a large channel looks small — which is the honest reading.
| Date | Followers | Followers gained |
|---|
The same numbers the charts draw, as a table.
| Metric | Last All time |
|---|---|
| Streams tracked | 5 |
| Days with a broadcast | 5 |
| Hours streamed |
The 8 most recent of 8 tracked broadcasts.
| Stream | Category | Duration | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|
| sekiro DAY 2 first playthrough !discordPartial data | SEKIRO: SHADOWS DIE TWICE | 4h 47m | 48.1 | 54 |
Where gloomkttn's tracked airtime went in the last all time.
Hours broadcast per category over the last all time.
69.6 average viewers here
56.1 average viewers here
| Category | Hours streamed | Share | Streams | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|---|
How much chat this channel produces for its audience, and how steady its viewer count is. Both are observations, not judgements.
Median for similar channels: 14.8
Median across measured channels: 2.19
Variation in the viewer count between readings, relative to what an audience of independent people would produce. Higher means more variation.
Chat figures come from sampling the public chat of gloomkttn for short windows; they count accounts that sent a message, not people watching silently, and most of any audience watches silently. What these numbers do and do not mean.
Generated from the figures on this page. No estimate is stated more precisely than the measurement supports, and nothing here claims a cause.
Neutral: ELDEN RING produced the highest average audience (70 viewers) among categories streamed for at least 5 hours in this period.
Neutral: 61% of tracked stream time in this period was spent in ELDEN RING.
Positive: Gained 29 followers over the all time (+4.2%).
Neutral: The highest tracked peak was 104 viewers on August 14, 2026.
| Date | Avg viewers | Peak viewers | Hours watched | Hours streamed |
|---|---|---|---|---|
| Aug 18, 2026 | 48.1 | 54 | 55 | 1.13 |
| Aug 17, 2026 | 59.5 | 73 | 208 | 3.5 |
| Aug 16, 2026 | 62.6 | 75 | 287 | 4.58 |
| Aug 15, 2026 | 67.1 | 98 | 269 | 4.02 |
| Aug 14, 2026 | 81.4 | 104 | 252 | 3.1 |
| Aug 18, 2026 | 718 | +6 |
|---|---|---|
| Aug 17, 2026 | 712 | +8 |
| Aug 16, 2026 | 704 | +8 |
| Aug 15, 2026 | 696 | 0 |
| Aug 14, 2026 | 696 | — |
| 16 |
| Average stream length | 5h 28m |
|---|
| Average viewersTime-weighted across every observed minute. | 65.6 |
|---|
| Median viewersHalf of tracked streams did better than this, half worse. | 61.0 |
|---|
| Peak viewers | 104 |
|---|
| Hours watchedEstimated viewer-hours, derived from sampling. | 1,072 |
|---|
| Followers gained | +29 |
|---|
| Data confidenceHow completely we sampled the broadcasts in this period. | 61% |
|---|
All-time figures cover only what we have observed since we began tracking this channel on August 14, 2026 — they are not the channel's lifetime totals on Twitch.
| 231 |
| RL1 DAY 1 figuring it out as we go - then maybe sekiro? | ELDEN RING | 5h 12m | 59.5 | 73 | 310 |
|---|
| first time ever playing sekiro! !discord | SEKIRO: SHADOWS DIE TWICE | 5h 56m | 62.6 | 75 | 372 |
|---|
| WE MUST KILL PCR- first playthrough dlc, then some lore vids !discord | ELDEN RING | 5h 55m | 67.1 | 98 | 397 |
|---|
| MORE PCR ATTEMPTS- first playthrough dlc, then some lore vids !discordPartial data | ELDEN RING | 5h 46m | 81.4 | 104 | 470 |
|---|
| first playthrough! - DLC day 8 100% hit runArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 5h 31m | Not tracked | Not tracked | Not tracked |
|---|
| first playthrough! - DLC day 7 100% hit runArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 6h 38m | Not tracked | Not tracked | Not tracked |
|---|
Times are UTC. Average and peak viewers come from periodic sampling of the live broadcast, so they are close estimates rather than exact platform figures. A stream marked “partial data” had gaps in our sampling; the unobserved time is excluded from its averages rather than filled in.
Rows marked “Archive” come from Twitch’s public VOD record. Date and duration are exact; viewership was not tracked at the time.
| ELDEN RING |
|---|
| 17 |
| 61% |
| 3 |
| 69.6 |
| 104 |
| 1,178 |
| SEKIRO: SHADOWS DIE TWICE | 11 | 39% | 2 | 56.1 | 75 | 603 |
|---|
Covers every broadcast we have observed since we began tracking this channel on August 14, 2026 — not the channel's full history on Twitch.
Positive: Viewership is consistent between streams, varying little around the all time average.
Neutral: Streams in this period averaged 5h 28m across 5 tracked broadcasts.
Records and totals above are bounded by our own observations, which begin on August 14, 2026.