janetacarr Twitch stats
Name's "Janet". Yeah, no, for sure. I am some kind of streamer. Software dev. I'm probably gushing about Functional Programming. For business inquiries: [email protected] Actual Discord username: janetacarr (no _ or any symbols)
Tracked since . Profile details synced .
- Tracked streams
- 30
- Highest tracked viewers
- 228
Stream history
Showing 26–50 of 57 broadcasts, newest first.
Recovered history
Broadcasts read back from Twitch’s public VOD record. Each one genuinely happened, on the date and for the duration shown — but nobody was counting viewers at the time, so this archive carries no viewership figures and none have been estimated for it.
- Past broadcasts
- 27
- Hours streamed
- 95
- Archive covers
- to
This channel has been streaming since , per Twitch’s VOD record. We have been measuring viewership since , so every viewer figure on this profile is bounded by that later date. VOD record last read .
| Stream | Category | Duration | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|
| I don't feel like coding today. maybe play a game later? | Just Chatting | 3h 41m | 115 | 144 | 423 |
| coding isometric dungeon today | Software and Game Development | 2h 34m | 119 | 173 | 306 |
| No code today. Just talking. | Just Chatting | 3h 8m | 115 | 150 | 361 |
| animating my isometric dungeon crawler | Just Chatting | 1h 37m | 105 | 128 | 172 |
| working on texture management for this isometric dungeon crawler | Software and Game Development | 3h 5m | 104 | 137 | 321 |
| programming this isometric dungeon crawler is kicking my butt (in a good way)Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 3h 2m | Not tracked | Not tracked | Not tracked |
| making isometric dungeon crawler rpggameArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 2h 47m | Not tracked | Not tracked | Not tracked |
| making isometric dungeon crawler rpg thingamajigArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 2h 52m | Not tracked | Not tracked | Not tracked |
| Back to coding on the isometric dungeon crawler rpg thingamajigArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 2h 40m | Not tracked | Not tracked | Not tracked |
| Gaming today. FF14 in a bit. Sorry 24 hour computer peopleArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 3h 27m | Not tracked | Not tracked | Not tracked |
| everything sucks, come hang out. maybe C code later idk.Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 2h 3m | Not tracked | Not tracked | Not tracked |
| making 2D isometric game in C later after some long form content and wakeywakeyArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 5h 33m | Not tracked | Not tracked | Not tracked |
| making 2D isometric game in CArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 3h 25m | Not tracked | Not tracked | Not tracked |
| messing around with 2D isometric projection todayArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 3h 10m | Not tracked | Not tracked | Not tracked |
| new game idea today | maybe new engine????Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 2h 40m | Not tracked | Not tracked | Not tracked |
| C platformer: converting textures to header filesArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 3h | Not tracked | Not tracked | Not tracked |
| Almost done making a platformer in CArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 2h 49m | Not tracked | Not tracked | Not tracked |
| hustling to release the C gameArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 3h 4m | Not tracked | Not tracked | Not tracked |
| "obsolete" dev makes platformer in CArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 6h 1m | Not tracked | Not tracked | Not tracked |
| making a platformer in C and Raylib (game over today)Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 3h 6m | Not tracked | Not tracked | Not tracked |
| making a platformer in C and RaylibArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 2h 54m | Not tracked | Not tracked | Not tracked |
| writing a game in C and Raylib (someday)Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 2h 59m | Not tracked | Not tracked | Not tracked |
| writing a game in C and RaylibArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 4h 32m | Not tracked | Not tracked | Not tracked |
| writing a game in C (YET AGAIN)Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 3h 3m | Not tracked | Not tracked | Not tracked |
| STILL writing a game in CArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 1h 43m | Not tracked | Not tracked | Not tracked |
Times are UTC. Average and peak viewers come from periodic sampling of the live broadcast, so they are close estimates rather than exact platform figures. A stream marked “partial data” had gaps in our sampling; the unobserved time is excluded from its averages rather than filled in.
Rows marked “Archive” come from Twitch’s public VOD record. Date and duration are exact; viewership was not tracked at the time.
This profile has enough tracked history to be listed in search engines. How these numbers are calculated.
