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KCSoloQ Twitch stats

Current status: Live nowTwitch PartnerPrimary language: FR

Chaîne non-officielle pour les fans KC du monde entier. Ici, on se pose en famille pour suivre des soloQ League Of Legends de nos joueurs préférés.

Tracked since . Profile details synced .

Tracked streams
3
Highest tracked viewers
120

Spec: KC Caliste | !LEC !LFL !DIV2 !KR !ladder !delai !discord

Category: League of LegendsLive for 5h 34m92 watching · sampled

Last 30 days

Every figure below is measured from broadcasts we observed. Percentage changes appear only where the previous period had enough data to compare against.

Average viewers
43.2

Across 4 tracked streams

Peak viewers
150
Followers
28.5K

Last counted 4 hours ago

Followers gained (30 days)
−49
Hours watched
607
Hours streamed
14

On 4 days in this period

Highest peak we have tracked: 150 viewers on September 8, 2026.

All-time figures cover only what we have observed since we began tracking this channel on . They are not the channel’s lifetime totals on Twitch.

Viewership over time

Daily figures for the last 7 days. A day we never observed is drawn as a gap, never as a zero.

Average viewers per day

KCSoloQ, last 7 days.

View as table
Daily viewership for KCSoloQ over the last 7 days
DateAvg viewersPeak viewersHours watchedHours streamed
Sep 8, 20261241501321.07
Sep 7, 2026
Sep 6, 2026
Sep 5, 2026
Sep 4, 2026
Sep 3, 202653.21181492.8
Sep 2, 2026
Sep 1, 2026

Follower growth

Total followers recorded each day over the last 7 days.

Followers

The axis starts at zero, so a week of growth on a large channel looks small — which is the honest reading.

View as table
Daily follower counts for KCSoloQ over the last 7 days
DateFollowersFollowers gained
Sep 8, 202628,520−5
Sep 7, 2026
Sep 6, 2026
Sep 5, 2026
Sep 4, 2026
Sep 3, 202628,525
Sep 2, 2026
Sep 1, 2026

Performance — last 7 days

The same numbers the charts draw, as a table.

Tracked performance for the last 7 days
MetricLast 7 days
Streams tracked2
Days with a broadcast2
Hours streamedObserved airtime; sampling gaps are excluded, not estimated.3.87
Average stream length4h 1m
Average viewersTime-weighted across every observed minute.72.7
Median viewersHalf of tracked streams did better than this, half worse.53.0
Peak viewers150
Hours watchedEstimated viewer-hours, derived from sampling.281
Followers gained−28
Data confidenceHow completely we sampled the broadcasts in this period.73%

Covers the last 7 days of tracked activity. Periods we did not observe are excluded from every figure rather than counted as zero.

Recent streams

The 10 most recent of 66 tracked broadcasts.

Recent tracked broadcasts for KCSoloQ
StreamCategoryDurationAvg viewersPeakHours watched

Times are UTC. Average and peak viewers come from periodic sampling of the live broadcast, so they are close estimates rather than exact platform figures. A stream marked “partial data” had gaps in our sampling; the unobserved time is excluded from its averages rather than filled in.

Rows marked “Archive” come from Twitch’s public VOD record. Date and duration are exact; viewership was not tracked at the time.

Games and categories

Where KCSoloQ's tracked airtime went in the last 7 days.

Share of tracked stream time

Hours broadcast per category over the last 7 days.

Category performance over the last 7 days
CategoryHours streamedShareStreamsAvg viewersPeakHours watched

Covers the last 7 days. Categories with no observed airtime in the period are not listed at all rather than shown as zero.

Engagement measurements

How much chat this channel produces for its audience, and how steady its viewer count is. Both are observations, not judgements.

Chat participation
Not measured yet

Median for similar channels: 16.0

Viewer count steadiness
3.59

Median across measured channels: 1.76

Variation in the viewer count between readings, relative to what an audience of independent people would produce. Higher means more variation.

Chat figures come from sampling the public chat of KCSoloQ for short windows; they count accounts that sent a message, not people watching silently, and most of any audience watches silently. What these numbers do and do not mean.

Data-driven observations

What the tracked data shows

Generated from the figures on this page. No estimate is stated more precisely than the measurement supports, and nothing here claims a cause.

  • Neutral: 100% of tracked stream time in this period was spent in League of Legends.

  • Negative: Lost 28 followers over the 7 days (−0.1%).

  • Neutral: The highest tracked peak was 150 viewers on September 8, 2026.

Records and totals above are bounded by our own observations, which begin on August 17, 2026.

This profile has enough tracked history to be listed in search engines. How these numbers are calculated.