- Avg. viewers
- 29.7K
- Followers
- 2.3M
Category: Counter-Strike
Innovative, independent esports company | est. 2002 | www.pglesports.com
Tracked since . Profile details synced .
Every figure below is measured from broadcasts we observed. Percentage changes appear only where the previous period had enough data to compare against.
Across 4 tracked streams
Last counted 5 hours ago
On 4 days in this period
Highest peak we have tracked: 66,946 viewers on October 27, 2026.
All-time figures cover only what we have observed since we began tracking this channel on . They are not the channel’s lifetime totals on Twitch.
Daily figures for the last 30 days. A day we never observed is drawn as a gap, never as a zero.
PGL, last 30 days.
| Date | Avg viewers | Peak viewers | Hours watched | Hours streamed |
|---|---|---|---|---|
| Oct 27, 2026 | 31.6K | 66,946 | 303.4K | 9.6 |
| Oct 26, 2026 | 25.0K | 49,456 | 297.4K | 12 |
| Oct 25, 2026 | 20.1K | 35,104 | 209.5K | 10 |
| Oct 24, 2026 | 22.6K | 39,965 | 287.5K | 13 |
| Oct 23, 2026 | — | — | — | — |
| Oct 22, 2026 | — | — | — | — |
| Oct 21, 2026 | — | — | — | — |
| Oct 20, 2026 | — | — | — | — |
| Oct 19, 2026 | — | — | — | — |
| Oct 18, 2026 | — | — | — | — |
| Oct 17, 2026 | — | — | — | — |
| Oct 16, 2026 | — | — | — | — |
| Oct 15, 2026 | — | — | — | — |
| Oct 14, 2026 | — | — | — | — |
| Oct 13, 2026 | — | — | — | — |
| Oct 12, 2026 | — | — | — | — |
| Oct 11, 2026 | — | — | — | — |
| Oct 10, 2026 | — | — | — | — |
| Oct 9, 2026 | — | — | — | — |
| Oct 8, 2026 | — | — | — | — |
| Oct 7, 2026 | — | — | — | — |
| Oct 6, 2026 | — | — | — | — |
| Oct 5, 2026 | — | — | — | — |
| Oct 4, 2026 | — | — | — | — |
| Oct 3, 2026 | — | — | — | — |
| Oct 2, 2026 | — | — | — | — |
| Oct 1, 2026 | — | — | — | — |
| Sep 30, 2026 | — | — | — | — |
| Sep 29, 2026 | — | — | — | — |
| Sep 28, 2026 | — | — | — | — |
| Sep 27, 2026 | — | — | — | — |
Total followers recorded each day over the last 30 days.
The axis starts at zero, so a week of growth on a large channel looks small — which is the honest reading.
| Date | Followers | Followers gained |
|---|---|---|
| Oct 27, 2026 | 1,980,005 | +947 |
| Oct 26, 2026 | 1,979,058 | +2,882 |
| Oct 25, 2026 | 1,976,176 | +2,114 |
| Oct 24, 2026 | 1,974,062 | — |
| Oct 23, 2026 | — | — |
| Oct 22, 2026 | — | — |
| Oct 21, 2026 | — | — |
| Oct 20, 2026 | — | — |
| Oct 19, 2026 | — | — |
| Oct 18, 2026 | — | — |
| Oct 17, 2026 | — | — |
| Oct 16, 2026 | — | — |
| Oct 15, 2026 | — | — |
| Oct 14, 2026 | — | — |
| Oct 13, 2026 | — | — |
| Oct 12, 2026 | — | — |
| Oct 11, 2026 | — | — |
| Oct 10, 2026 | — | — |
| Oct 9, 2026 | — | — |
| Oct 8, 2026 | — | — |
| Oct 7, 2026 | — | — |
| Oct 6, 2026 | — | — |
| Oct 5, 2026 | — | — |
| Oct 4, 2026 | — | — |
| Oct 3, 2026 | — | — |
| Oct 2, 2026 | — | — |
| Oct 1, 2026 | — | — |
| Sep 30, 2026 | — | — |
| Sep 29, 2026 | — | — |
| Sep 28, 2026 | — | — |
| Sep 27, 2026 | — | — |
The same numbers the charts draw, as a table.
| Metric | Last 30 days |
|---|---|
| Streams tracked | 4 |
| Days with a broadcast | 4 |
| Hours streamedObserved airtime; sampling gaps are excluded, not estimated. | 45 |
| Average stream length | 11h 15m |
| Average viewersTime-weighted across every observed minute. | 24.6K |
| Median viewersHalf of tracked streams did better than this, half worse. | 23.8K |
| Peak viewers | 66,946 |
| Hours watchedEstimated viewer-hours, derived from sampling. | 1.1M |
| Followers gained | +9,901 |
| Data confidenceHow completely we sampled the broadcasts in this period. | 100% |
Covers the last 30 days of tracked activity. Periods we did not observe are excluded from every figure rather than counted as zero.
The 10 most recent of 439 tracked broadcasts.
| Stream | Category | Duration | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|
| [A] Team Vitality vs. Natus Vincere - PGL Masters Bucharest 2026 - Group Stage: Round 4 | Counter-Strike | 9h 39m | 31.6K | 66,946 | 305.4K |
| [A] BetBoom Team vs. Natus Vincere - PGL Masters Bucharest 2026 - Group Stage: Round 3 | Counter-Strike | 12h | 25.0K | 49,456 | 300.1K |
| [A] FURIA vs. Natus Vincere - PGL Masters Bucharest 2026 - Group Stage: Round 2 | Counter-Strike | 10h 31m | 20.1K | 35,104 | 211.2K |
| [A] G2 Esports vs. Natus Vincere - PGL Masters Bucharest 2026 - Group Stage: Opening Round | Counter-Strike | 12h 50m | 22.6K | 39,965 | 289.7K |
| [A] PGL Masters Bucharest 2026 - Group Stage - Day 1Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 36s | Not tracked | Not tracked | Not tracked |
| HIGHLIGHTS RERUN: CS Asia Championships 2026Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 1d 3h | Not tracked | Not tracked | Not tracked |
| MIBR vs. Legacy - CS Asia Championships 2026 - Playoffs: Semifinal 2Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 8h 1m | Not tracked | Not tracked | Not tracked |
| [A] The MongolZ vs. Legacy - CS Asia Championships 2026 - Playoffs: Quarterfinal 2Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 6h 48m | Not tracked | Not tracked | Not tracked |
| [A] Lynn Vision Gaming vs. PARIVISION - CS Asia Championships 2026 - Group Stage: Elimination MatchArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 9h 44m | Not tracked | Not tracked | Not tracked |
| [A] Team Falcons vs. M80 - CS Asia Championships 2026 - Group Stage: Winners' MatchArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 12h 3m | Not tracked | Not tracked | Not tracked |
Times are UTC. Average and peak viewers come from periodic sampling of the live broadcast, so they are close estimates rather than exact platform figures. A stream marked “partial data” had gaps in our sampling; the unobserved time is excluded from its averages rather than filled in.
Rows marked “Archive” come from Twitch’s public VOD record. Date and duration are exact; viewership was not tracked at the time.
Where PGL's tracked airtime went in the last 30 days.
Hours broadcast per category over the last 30 days.
24.6K average viewers here
| Category | Hours streamed | Share | Streams | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|---|
| Counter-Strike | 45 | 100% | 4 | 24.6K | 66,946 | 1.11M |
Covers the last 30 days. Categories with no observed airtime in the period are not listed at all rather than shown as zero.
How much chat this channel produces for its audience, and how steady its viewer count is. Both are observations, not judgements.
Median for similar channels: 9.5
From 38 sampled windows of public chat.
Median across measured channels: 1.76
Variation in the viewer count between readings, relative to what an audience of independent people would produce. Higher means more variation.
How much each participating account says. Very high values mean a few accounts are doing most of the talking.
Chat figures come from sampling the public chat of PGL for short windows; they count accounts that sent a message, not people watching silently, and most of any audience watches silently. What these numbers do and do not mean.
Generated from the figures on this page. No estimate is stated more precisely than the measurement supports, and nothing here claims a cause.
Neutral: Counter-Strike produced the highest average audience (24.6K viewers) among categories streamed for at least 5 hours in this period.
Neutral: 100% of tracked stream time in this period was spent in Counter-Strike.
Positive: Gained 9,901 followers over the 30 days (+0.5%).
Neutral: The highest tracked peak was 66.9K viewers on October 27, 2026.
Neutral: Streams in this period averaged 11h 15m across 4 tracked broadcasts.
Records and totals above are bounded by our own observations, which begin on October 24, 2026.
Channels with overlapping categories and a comparable tracked audience.
Category: Counter-Strike
Category: Counter-Strike
Category: Counter-Strike
Category: Counter-Strike
Category: Counter-Strike
Category: Counter-Strike
Category: Counter-Strike
Category: Counter-Strike
This profile has enough tracked history to be listed in search engines. How these numbers are calculated.