relhiaph Twitch stats
Relhia streams League of Legends and Valorant
Tracked since . Profile details synced .
- Tracked streams
- 5
- Highest tracked viewers
- 174
Last 30 days
Every figure below is measured from broadcasts we observed. Percentage changes appear only where the previous period had enough data to compare against.
Down −8.7%vs previous 30 days
Across 1 tracked stream
Last counted 8 days ago
Up +11.4%growth on the starting count
Down −59.2%vs previous 30 days
On 1 day in this period
Highest peak we have tracked: 174 viewers on August 23, 2026.
All-time figures cover only what we have observed since we began tracking this channel on . They are not the channel’s lifetime totals on Twitch.
Viewership over time
Daily figures for the last 7 days. A day we never observed is drawn as a gap, never as a zero.
Average viewers per day
relhiaph, last 7 days.
No viewership observations in the last 7 days.
View as table
No observations to tabulate for this period.
Follower growth
Total followers recorded each day over the last 7 days.
No follower history for this period
Performance — last 7 days
The same numbers the charts draw, as a table.
| Metric | Last 7 days |
|---|---|
| Streams tracked | 1 |
| Days with a broadcast | 1 |
| Hours streamedObserved airtime; sampling gaps are excluded, not estimated. | 4 |
| Average stream length | 4h 42m |
| Average viewersTime-weighted across every observed minute. | 88.3 |
| Median viewersHalf of tracked streams did better than this, half worse. | 88.0 |
| Peak viewers | 127 |
| Hours watchedEstimated viewer-hours, derived from sampling. | 353 |
| Followers gained | +58 |
| Data confidenceHow completely we sampled the broadcasts in this period. | 87% |
Covers the last 7 days of tracked activity. Periods we did not observe are excluded from every figure rather than counted as zero.
Recent streams
The 10 most recent of 13 tracked broadcasts.
| Stream | Category | Duration | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|
| (49) LCP WILDCARD playoffs PT VS SSS | League of Legends | 4h 42m | 88.3 | 127 | 416 |
| (38) LCP qualifier 2minute delayPartial data | League of Legends | 4h 15m | 50.2 | 85 | 214 |
| (26) lower finals! cheer for us pls! | League of Legends | 2h 41m | 128 | 174 | 346 |
| (25) chill stream! lower finals tomorrow!!Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 2h 22m | Not tracked | Not tracked | Not tracked |
| (24) LOWER BRACKET RUN | League of Legends | 4h 48m | 92.5 | 161 | 445 |
| (23) GG WPE! lower bracket run tomorrow!Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 1h 44m | Not tracked | Not tracked | Not tracked |
| (23) GG WPE! lower bracket run tomorrow!Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 37s | Not tracked | Not tracked | Not tracked |
| (22) QUARTERFINALS VS WPE 3min delayPartial data | League of Legends | 3h 10m | 101 | 127 | 322 |
| (22) VS WPE tomorrow! SEA/KR SOLOQ fun & interactive stream!Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 5h | Not tracked | Not tracked | Not tracked |
| (21) TOURNA LCP wildcard PH qualifiers. 3min delayArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 30m | Not tracked | Not tracked | Not tracked |
Times are UTC. Average and peak viewers come from periodic sampling of the live broadcast, so they are close estimates rather than exact platform figures. A stream marked “partial data” had gaps in our sampling; the unobserved time is excluded from its averages rather than filled in.
Rows marked “Archive” come from Twitch’s public VOD record. Date and duration are exact; viewership was not tracked at the time.
Games and categories
Where relhiaph's tracked airtime went in the last 7 days.
Share of tracked stream time
Hours broadcast per category over the last 7 days.
- League of Legends4.71 h · 100%
88.3 average viewers here
| Category | Hours streamed | Share | Streams | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|---|
| League of Legends | 4.71 | 100% | 1 | 88.3 | 127 | 416 |
Covers the last 7 days. Categories with no observed airtime in the period are not listed at all rather than shown as zero.
Engagement measurements
How much chat this channel produces for its audience, and how steady its viewer count is. Both are observations, not judgements.
- Chat participation
- Not measured yet
- Viewer count steadiness
- 1.53
Median for similar channels: 13.0
Median across measured channels: 1.74
Variation in the viewer count between readings, relative to what an audience of independent people would produce. Higher means more variation.
Chat figures come from sampling the public chat of relhiaph for short windows; they count accounts that sent a message, not people watching silently, and most of any audience watches silently. What these numbers do and do not mean.
Data-driven observations
What the tracked data shows
Generated from the figures on this page. No estimate is stated more precisely than the measurement supports, and nothing here claims a cause.
Neutral: 100% of tracked stream time in this period was spent in League of Legends.
Positive: Gained 58 followers over the 7 days (+11.4%).
Neutral: The highest tracked peak was 174 viewers on August 23, 2026.
Records and totals above are bounded by our own observations, which begin on August 21, 2026.
This profile has enough tracked history to be listed in search engines. How these numbers are calculated.
