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rire_lol Twitch stats

Twitch AffiliatePrimary language: JA

LOLしてます!

Tracked since . Profile details synced .

Tracked streams
3
Highest tracked viewers
100

Last 30 days

Every figure below is measured from broadcasts we observed. Percentage changes appear only where the previous period had enough data to compare against.

Average viewers
55.9

Across 2 tracked streams

Peak viewers
100
Followers
386

Last counted 8 hours ago

Followers gained (30 days)
+61
Hours watched
872
Hours streamed
16

On 3 days in this period

Highest peak we have tracked: 100 viewers on October 23, 2026.

All-time figures cover only what we have observed since we began tracking this channel on . They are not the channel’s lifetime totals on Twitch.

Viewership over time

Daily figures for the last all time. A day we never observed is drawn as a gap, never as a zero.

Average viewers per day

rire_lol, last all time.

View as table
Daily viewership for rire_lol over the last all time
DateAvg viewersPeak viewersHours watchedHours streamed
Oct 24, 202654.7751292.35
Oct 23, 202658.31003285.62
Oct 22, 2026————
Oct 21, 202654.5854157.62

Follower growth

Total followers recorded each day over the last all time.

Followers

The axis starts at zero, so a week of growth on a large channel looks small — which is the honest reading.

View as table
Daily follower counts for rire_lol over the last all time
DateFollowersFollowers gained
Oct 24, 2026386+37
Oct 23, 2026349+6
Oct 22, 2026——
Oct 21, 2026343—

Performance — last all time

The same numbers the charts draw, as a table.

Tracked performance for the last all time
MetricLast All time
Streams tracked2
Days with a broadcast3
Hours streamedObserved airtime; sampling gaps are excluded, not estimated.16
Average stream length6h 24m
Average viewersTime-weighted across every observed minute.55.9
Median viewersHalf of tracked streams did better than this, half worse.57.0
Peak viewers100
Hours watchedEstimated viewer-hours, derived from sampling.872
Followers gained+61
Data confidenceHow completely we sampled the broadcasts in this period.66%

All-time figures cover only what we have observed since we began tracking this channel on October 21, 2026 — they are not the channel's lifetime totals on Twitch.

Recent streams

The 10 most recent of 37 tracked broadcasts.

Recent tracked broadcasts for rire_lol
StreamCategoryDurationAvg viewersPeakHours watched

Times are UTC. Average and peak viewers come from periodic sampling of the live broadcast, so they are close estimates rather than exact platform figures. A stream marked “partial data” had gaps in our sampling; the unobserved time is excluded from its averages rather than filled in.

Rows marked “Archive” come from Twitch’s public VOD record. Date and duration are exact; viewership was not tracked at the time.

Games and categories

Where rire_lol's tracked airtime went in the last all time.

Share of tracked stream time

Hours broadcast per category over the last all time.

Category performance over the last all time
CategoryHours streamedShareStreamsAvg viewersPeakHours watched

Covers every broadcast we have observed since we began tracking this channel on October 21, 2026 — not the channel's full history on Twitch.

Engagement measurements

How much chat this channel produces for its audience, and how steady its viewer count is. Both are observations, not judgements.

Chat participation
Not measured yet

Median for similar channels: 7.4

Viewer count steadiness
1.58

Median across measured channels: 1.75

Variation in the viewer count between readings, relative to what an audience of independent people would produce. Higher means more variation.

Chat figures come from sampling the public chat of rire_lol for short windows; they count accounts that sent a message, not people watching silently, and most of any audience watches silently. What these numbers do and do not mean.

Data-driven observations

What the tracked data shows

Generated from the figures on this page. No estimate is stated more precisely than the measurement supports, and nothing here claims a cause.

  • Neutral: League of Legends produced the highest average audience (56 viewers) among categories streamed for at least 5 hours in this period.

  • Neutral: 100% of tracked stream time in this period was spent in League of Legends.

  • Positive: Gained 61 followers over the all time (+18.8%).

  • Neutral: The highest tracked peak was 100 viewers on October 23, 2026.

Records and totals above are bounded by our own observations, which begin on October 21, 2026.

This channel is being tracked. Charts and statistics will build as more data is collected. How these numbers are calculated.