SabeRLighT00 Twitch stats
BEST UPCOMING DOTA 2 PLAYXER/ VERY FUNNY GUY
Tracked since . Profile details synced .
- Tracked streams
- 4
- Highest tracked viewers
- 2,929
Last 30 days
Every figure below is measured from broadcasts we observed. Percentage changes appear only where the previous period had enough data to compare against.
Across 4 tracked streams
Last counted 14 hours ago
On 4 days in this period
Highest peak we have tracked: 2,929 viewers on September 7, 2026.
All-time figures cover only what we have observed since we began tracking this channel on . They are not the channel’s lifetime totals on Twitch.
Viewership over time
Daily figures for the last 30 days. A day we never observed is drawn as a gap, never as a zero.
Average viewers per day
SabeRLighT00, last 30 days.
View as table
| Date | Avg viewers | Peak viewers | Hours watched | Hours streamed |
|---|---|---|---|---|
| Sep 8, 2026 | — | — | — | — |
| Sep 7, 2026 | 1,628 | 2,929 | 14.7K | 9.06 |
| Sep 6, 2026 | — | — | — | — |
| Sep 5, 2026 | — | — | — | — |
| Sep 4, 2026 | — | — | — | — |
| Sep 3, 2026 | 250 | 384 | 487 | 1.95 |
| Sep 2, 2026 | 514 | 738 | 1,799 | 3.5 |
| Sep 1, 2026 | 606 | 1,128 | 3,634 | 6 |
| Aug 31, 2026 | — | — | — | — |
| Aug 30, 2026 | — | — | — | — |
| Aug 29, 2026 | — | — | — | — |
| Aug 28, 2026 | — | — | — | — |
| Aug 27, 2026 | — | — | — | — |
| Aug 26, 2026 | — | — | — | — |
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| Aug 13, 2026 | — | — | — | — |
| Aug 12, 2026 | — | — | — | — |
| Aug 11, 2026 | — | — | — | — |
| Aug 10, 2026 | — | — | — | — |
| Aug 9, 2026 | — | — | — | — |
Follower growth
Total followers recorded each day over the last 30 days.
Followers
The axis starts at zero, so a week of growth on a large channel looks small — which is the honest reading.
View as table
| Date | Followers | Followers gained |
|---|---|---|
| Sep 8, 2026 | — | — |
| Sep 7, 2026 | 84,913 | +647 |
| Sep 6, 2026 | — | — |
| Sep 5, 2026 | — | — |
| Sep 4, 2026 | — | — |
| Sep 3, 2026 | 84,266 | +57 |
| Sep 2, 2026 | 84,209 | +40 |
| Sep 1, 2026 | 84,169 | — |
| Aug 31, 2026 | — | — |
| Aug 30, 2026 | — | — |
| Aug 29, 2026 | — | — |
| Aug 28, 2026 | — | — |
| Aug 27, 2026 | — | — |
| Aug 26, 2026 | — | — |
| Aug 25, 2026 | — | — |
| Aug 24, 2026 | — | — |
| Aug 23, 2026 | — | — |
| Aug 22, 2026 | — | — |
| Aug 21, 2026 | — | — |
| Aug 20, 2026 | — | — |
| Aug 19, 2026 | — | — |
| Aug 18, 2026 | — | — |
| Aug 17, 2026 | — | — |
| Aug 16, 2026 | — | — |
| Aug 15, 2026 | — | — |
| Aug 14, 2026 | — | — |
| Aug 13, 2026 | — | — |
| Aug 12, 2026 | — | — |
| Aug 11, 2026 | — | — |
| Aug 10, 2026 | — | — |
| Aug 9, 2026 | — | — |
Performance — last 30 days
The same numbers the charts draw, as a table.
| Metric | Last 30 days |
|---|---|
| Streams tracked | 4 |
| Days with a broadcast | 4 |
| Hours streamedObserved airtime; sampling gaps are excluded, not estimated. | 21 |
| Average stream length | 5h 20m |
| Average viewersTime-weighted across every observed minute. | 1,007 |
| Median viewersHalf of tracked streams did better than this, half worse. | 560 |
| Peak viewers | 2,929 |
| Hours watchedEstimated viewer-hours, derived from sampling. | 20.7K |
| Followers gained | +744 |
| Data confidenceHow completely we sampled the broadcasts in this period. | 97% |
Covers the last 30 days of tracked activity. Periods we did not observe are excluded from every figure rather than counted as zero.
Recent streams
The 6 most recent of 6 tracked broadcasts.
| Stream | Category | Duration | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|
| FIRST MULTISTREAM TO YOUTUBE | New stream settings so hopefully all is good | Dota 2 | 9h 14m | 1,628 | 2,929 | 15.0K |
| ROAD TO 10K while learning heroes | Dota 2 | 2h 11m | 250 | 384 | 548 |
| ROAD TO 10K | Dota 2 | 3h 46m | 514 | 738 | 1,935 |
| IM BACK | Dota 2 | 6h 10m | 606 | 1,128 | 3,743 |
| TRAINING FOR (yapping at) TIArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 5h 20m | Not tracked | Not tracked | Not tracked |
| TRAINING FOR (yapping at) TIArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 4h 6m | Not tracked | Not tracked | Not tracked |
Times are UTC. Average and peak viewers come from periodic sampling of the live broadcast, so they are close estimates rather than exact platform figures. A stream marked “partial data” had gaps in our sampling; the unobserved time is excluded from its averages rather than filled in.
Rows marked “Archive” come from Twitch’s public VOD record. Date and duration are exact; viewership was not tracked at the time.
Games and categories
Where SabeRLighT00's tracked airtime went in the last 30 days.
Share of tracked stream time
Hours broadcast per category over the last 30 days.
- Dota 221 h · 100%
995 average viewers here
| Category | Hours streamed | Share | Streams | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|---|
| Dota 2 | 21 | 100% | 4 | 995 | 2,929 | 21.3K |
Covers the last 30 days. Categories with no observed airtime in the period are not listed at all rather than shown as zero.
Engagement measurements
How much chat this channel produces for its audience, and how steady its viewer count is. Both are observations, not judgements.
- Chat participation
- 4.8 per 1,000 viewers
- Viewer count steadiness
- 7.69
- Messages per chatter
- 1.0
Median for similar channels: 15.5
From 14 sampled windows of public chat.
Median across measured channels: 1.77
Variation in the viewer count between readings, relative to what an audience of independent people would produce. Higher means more variation.
How much each participating account says. Very high values mean a few accounts are doing most of the talking.
Chat figures come from sampling the public chat of SabeRLighT00 for short windows; they count accounts that sent a message, not people watching silently, and most of any audience watches silently. What these numbers do and do not mean.
Data-driven observations
What the tracked data shows
Generated from the figures on this page. No estimate is stated more precisely than the measurement supports, and nothing here claims a cause.
Neutral: Dota 2 produced the highest average audience (995 viewers) among categories streamed for at least 5 hours in this period.
Neutral: 100% of tracked stream time in this period was spent in Dota 2.
Positive: Gained 744 followers over the 30 days (+0.9%).
Neutral: The highest tracked peak was 2,929 viewers on September 7, 2026.
Neutral: Streams in this period averaged 5h 20m across 4 tracked broadcasts.
Records and totals above are bounded by our own observations, which begin on September 1, 2026.
This profile has enough tracked history to be listed in search engines. How these numbers are calculated.
