- Avg. viewers
- No data
- Followers
- 19.5K
Category: Software and Game Development
Rust dev and provider of generic rantings
Tracked since . Profile details synced .
Every figure below is measured from broadcasts we observed. Percentage changes appear only where the previous period had enough data to compare against.
Down −2.3%vs previous 30 days
Across 18 tracked streams
Last counted a day ago
Up +0.1%growth on the starting count
Up +1.0%vs previous 30 days
On 16 days in this period
Highest peak we have tracked: 180 viewers on September 22, 2026.
All-time figures cover only what we have observed since we began tracking this channel on . They are not the channel’s lifetime totals on Twitch.
Daily figures for the last 7 days. A day we never observed is drawn as a gap, never as a zero.
togglebit, last 7 days.
| Date | Avg viewers | Peak viewers | Hours watched | Hours streamed |
|---|---|---|---|---|
| Sep 30, 2026 | — | — | — | — |
| Sep 29, 2026 | — | — | — | — |
| Sep 28, 2026 | 114 | 155 | 248 | 2.17 |
| Sep 27, 2026 | — | — | — | — |
| Sep 26, 2026 | — | — | — | — |
| Sep 25, 2026 | — | — | — | — |
| Sep 24, 2026 | 135 | 175 | 496 | 3.67 |
| Sep 23, 2026 | 118 | 144 | 491 | 4.15 |
Total followers recorded each day over the last 7 days.
The axis starts at zero, so a week of growth on a large channel looks small — which is the honest reading.
| Date | Followers | Followers gained |
|---|---|---|
| Sep 30, 2026 | — | — |
| Sep 29, 2026 | — | — |
| Sep 28, 2026 | 26,404 | +11 |
| Sep 27, 2026 | — | — |
| Sep 26, 2026 | — | — |
| Sep 25, 2026 | — | — |
| Sep 24, 2026 | 26,393 | +6 |
| Sep 23, 2026 | 26,387 | +1 |
The same numbers the charts draw, as a table.
| Metric | Last 7 days | Change |
|---|---|---|
| Streams tracked | 5 | No reliable comparison available |
| Days with a broadcast | 4 | No reliable comparison available |
| Hours streamedObserved airtime; sampling gaps are excluded, not estimated. | 14 | No reliable comparison available |
| Average stream length | 3h 49m | No reliable comparison available |
| Average viewersTime-weighted across every observed minute. | 112 | Up +51.9% |
| Median viewersHalf of tracked streams did better than this, half worse. | 127 | No reliable comparison available |
| Peak viewers | 180 | No reliable comparison available |
| Hours watchedEstimated viewer-hours, derived from sampling. | 1,621 | Up +135.7% |
| Followers gained | +17 | No reliable comparison available |
| Data confidenceHow completely we sampled the broadcasts in this period. | 67% | No reliable comparison available |
Covers the last 7 days of tracked activity. Periods we did not observe are excluded from every figure rather than counted as zero.
The 10 most recent of 48 tracked broadcasts.
| Stream | Category | Duration | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|
| 🐇 Wgpu reduce draw calls for text 🐇 | Software and Game Development | 3h 17m | 114 | 155 | 376 |
| 🐇 Trying Zig day 2 🐇 | Software and Game Development | 4h 9m | 135 | 175 | 563 |
| 🐇 Trying Zig 🐇 | Software and Game Development | 4h 36m | 118 | 144 | 546 |
| 🐇 Writing a parser in Rust, backseating welcome 🐇Partial data | Software and Game Development | 3h 13m | 151 | 180 | 486 |
| 🐇 Connecting nodes with paths | !keyboard 🐇 | Software and Game Development | 5h 11m | 79.0 | 115 | 411 |
| 🐇 Rust game dev: The path to paths are filled with good paths 🐇 | Software and Game Development | 4h 4m | 67.7 | 86 | 275 |
| 🐇 Rust game dev: Paths and nodes (it's as boring as it sounds...) 🐇 | Software and Game Development | 4h 31m | 79.1 | 104 | 358 |
| 🐇 Rust game dev: Bezier curves (De Casteljau) 🐇 | Software and Game Development | 3h 6m | 73.2 | 90 | 228 |
| 🐇 Rust game dev: It starts with a line 🐇 | Software and Game Development | 3h 39m | 72.0 | 96 | 263 |
| 🐇 Banning and insulting chatters who disagree with me, at random 🐇 | Software and Game Development | 3h | 60.7 | 86 | 183 |
Times are UTC. Average and peak viewers come from periodic sampling of the live broadcast, so they are close estimates rather than exact platform figures. A stream marked “partial data” had gaps in our sampling; the unobserved time is excluded from its averages rather than filled in.
Where togglebit's tracked airtime went in the last 7 days.
Hours broadcast per category over the last 7 days.
129 average viewers here
| Category | Hours streamed | Share | Streams | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|---|
| Software and Game Development | 15 | 100% | 4 | 129 | 180 | 1,970 |
Covers the last 7 days. Categories with no observed airtime in the period are not listed at all rather than shown as zero.
When this channel has actually been live, by UTC weekday and hour. Observed history, not an announced schedule.
Observed broadcast history in UTC over the tracked period — not an announced schedule. Empty cells mean we never recorded a broadcast in that hour.
| Day | 00:00 UTC | 01:00 UTC | 02:00 UTC | 03:00 UTC | 04:00 UTC | 05:00 UTC | 06:00 UTC | 07:00 UTC | 08:00 UTC | 09:00 UTC | 10:00 UTC | 11:00 UTC | 12:00 UTC | 13:00 UTC | 14:00 UTC | 15:00 UTC | 16:00 UTC | 17:00 UTC | 18:00 UTC | 19:00 UTC | 20:00 UTC | 21:00 UTC | 22:00 UTC | 23:00 UTC |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Sunday | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed |
| Monday | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | 1 hours | 6 hours | 8 hours | 9 hours | 8.57 hours | 7 hours | 6.47 hours | 6.02 hours | 4.85 hours | 4 hours | 3.01 hours | 1 hours | 0.1 hours | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed |
| Tuesday | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | 2 hours | 6 hours | 8 hours | 9 hours | 9 hours | 7.95 hours | 4.12 hours | 1.01 hours | no broadcast observed | 1 hours | 1 hours | 1 hours | 0.26 hours | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed |
| Wednesday | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | 4 hours | 9 hours | 10 hours | 10 hours | 8.94 hours | 6.75 hours | 3.3 hours | 1.86 hours | 2 hours | 1.3 hours | 1 hours | 0.99 hours | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed |
| Thursday | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | 3 hours | 6 hours | 7 hours | 7.81 hours | 5.76 hours | 4.51 hours | 2.87 hours | 1.69 hours | 0.39 hours | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed |
| Friday | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | 3 hours | 4 hours | 4.88 hours | 4 hours | 4.91 hours | 3.86 hours | 2.07 hours | 2 hours | 2 hours | 2 hours | 1.08 hours | 0.65 hours | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed |
| Saturday | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | 1 hours | 1 hours | 1 hours | 0.83 hours | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed | no broadcast observed |
How much chat this channel produces for its audience, and how steady its viewer count is. Both are observations, not judgements.
Median for similar channels: 13.8
Median across measured channels: 1.74
Variation in the viewer count between readings, relative to what an audience of independent people would produce. Higher means more variation.
Chat figures come from sampling the public chat of togglebit for short windows; they count accounts that sent a message, not people watching silently, and most of any audience watches silently. What these numbers do and do not mean.
Generated from the figures on this page. No estimate is stated more precisely than the measurement supports, and nothing here claims a cause.
Positive: Average viewership increased 51.9% compared with the previous 7 days.
Positive: Estimated hours watched rose to 1,621 over the 7 days, +135.7% versus the previous period.
Neutral: Software and Game Development produced the highest average audience (129 viewers) among categories streamed for at least 5 hours in this period.
Neutral: 100% of tracked stream time in this period was spent in Software and Game Development.
Positive: Gained 17 followers over the 7 days (+0.1%).
Neutral: The highest tracked peak was 180 viewers on September 22, 2026.
Positive: Viewership is consistent between streams, varying little around the 7 days average.
Neutral: Streams in this period averaged 3h 49m across 5 tracked broadcasts.
Records and totals above are bounded by our own observations, which begin on August 14, 2026.
Channels with overlapping categories and a comparable tracked audience.
Category: Software and Game Development
Category: Software and Game Development
Category: Software and Game Development
Category: Software and Game Development
Category: Software and Game Development
Category: Software and Game Development
Category: Software and Game Development
Category: Software and Game Development
This profile has enough tracked history to be listed in search engines. How these numbers are calculated.