cakez77 Twitch stats
Hello my bros
Tracked since . Profile details synced .
- Tracked streams
- 43
- Highest tracked viewers
- 534
Stream history
Showing 1–25 of 76 broadcasts, newest first.
Recovered history
Broadcasts read back from Twitch’s public VOD record. Each one genuinely happened, on the date and for the duration shown — but nobody was counting viewers at the time, so this archive carries no viewership figures and none have been estimated for it.
- Past broadcasts
- 33
- Hours streamed
- 130
- Archive covers
- to
This channel has been streaming since , per Twitch’s VOD record. We have been measuring viewership since , so every viewer figure on this profile is bounded by that later date. VOD record last read .
| Stream | Category | Duration | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|
| C++ Coding Wildlife & Adding Zombies | Software and Game Development | 4h 45m | 171 | 199 | 815 |
| C++ AI Drama & Adding Wildlife To My Game | Software and Game Development | 30m | 132 | 151 | 67 |
| C++ AI Drama & Adding Wildlife To My Game | Software and Game Development | 3h | 180 | 225 | 543 |
| C++ It's Time To Lock In! Coding My Game | Software and Game Development | 3h 55m | 194 | 229 | 762 |
| C++ AI Spam On Steam? | Software and Game Development | 2h 42m | 161 | 183 | 437 |
| C++ I'm Back! AI Cloning Is OVER! | Software and Game Development | 3h 38m | 214 | 259 | 781 |
| C++ Steam Just Trolled Epic & Coding Gameplay | Software and Game Development | 3h 55m | 219 | 258 | 859 |
| C++ Adobe Is Getting Destroyed By AI & Coding Minimap | Software and Game Development | 5h 2m | 193 | 263 | 972 |
| C++ AI Is Draining His Game & Coding A Minimap | Software and Game Development | 1h 8m | 206 | 243 | 237 |
| C++ AI Is Draining His Game & Coding Fun Gameloop! | Software and Game Development | 5h 8m | 211 | 268 | 1,082 |
| C++ I'm Back! Making My Game FUN | Software and Game Development | 4h 50m | 191 | 233 | 924 |
| C++ I'm Back! Making My Game FUNArchive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 3m | Not tracked | Not tracked | Not tracked |
| C++ Writing Compute Shaders In DirectX11 | Software and Game Development | 6h 53m | 203 | 324 | 1,400 |
| C++ Writing A DirectX 11 Renderer From Scratch | Software and Game Development | 5h 47m | 220 | 261 | 1,273 |
| C++ Nobody Expected My Indie Game to Succeed & Coding Buildings | Software and Game Development | 4h 23m | 218 | 268 | 959 |
| C++ POE Almost Did This & Coding Dx11 Renderer? Or Not? | Software and Game Development | 2h 56m | 209 | 244 | 616 |
| C++ LLM's Have A CAP? & Finalizing Game Loop | Software and Game Development | 3h 15m | 195 | 244 | 636 |
| C++ Lock In! Making a Plan To Release My New Game | Software and Game Development | 2h 50m | 193 | 251 | 550 |
| C++ Let's Talk About AI Again & Day/Night Cycle | Software and Game Development | 2h 24m | 203 | 250 | 487 |
| C++ Coding Lighting + Day And Night Cycle | Software and Game Development | 2h 49m | 179 | 227 | 506 |
| C++ Steam is Based & Coding Day And Night Cycle | Software and Game Development | 4h 15m | 194 | 228 | 827 |
| C++ Coding Workers & Tower Upgrades | Software and Game Development | 2h 31m | 207 | 275 | 521 |
| C++ Can We Stop Shaming Other Devs? & Coding Tower Upgrades | Software and Game Development | 4h 49m | 206 | 255 | 995 |
| C++ How To Use AI? & Coding Tower Upgrades | Software and Game Development | 4h 3m | 228 | 297 | 924 |
| FIRST TIME, Playing Hardcore Blind | Software and Game Development | 4h 4m | 213 | 299 | 867 |
Times are UTC. Average and peak viewers come from periodic sampling of the live broadcast, so they are close estimates rather than exact platform figures. A stream marked “partial data” had gaps in our sampling; the unobserved time is excluded from its averages rather than filled in.
Rows marked “Archive” come from Twitch’s public VOD record. Date and duration are exact; viewership was not tracked at the time.
This profile has enough tracked history to be listed in search engines. How these numbers are calculated.
