惡魔貓貓貓 Twitch stats
偶爾打POE 有養兩隻貓 白色的緊急糧食和髒髒的飯後甜點 YT頻道: https://www.youtube.com/channel/UCku0WwA8FwW3ZoBTKuHq8xw
Tracked since . Profile details synced .
- Tracked streams
- 80
- Highest tracked viewers
- 1,654
開季贈2訂獲得陰影傳送門 開到吐為止 開季30小時 non stop 流派:絕對受難追獵者毒刀雨 第二隻千力三角殺
Category: Path of ExileLive for 9h 39m1,624 watching · sampled
Stream history
Showing 26–50 of 140 broadcasts, newest first.
Recovered history
Broadcasts read back from Twitch’s public VOD record. Each one genuinely happened, on the date and for the duration shown — but nobody was counting viewers at the time, so this archive carries no viewership figures and none have been estimated for it.
- Past broadcasts
- 59
- Hours streamed
- 549
- Archive covers
- to
This channel has been streaming since , per Twitch’s VOD record. We have been measuring viewership since , so every viewer figure on this profile is bounded by that later date. VOD record last read .
| Stream | Category | Duration | Avg viewers | Peak | Hours watched |
|---|---|---|---|---|---|
| !火炬 時空3爆裂燧星 1000億輸出 火炬塔羅斯困獸 #火炬之光無限 #Torchligh:Infinite #輸入TL14FOLLOWME | Torchlight: Infinite | 11h 18m | 176 | 246 | 1,994 |
| !火炬 時空3爆裂燧星 150億輸出 火炬塔羅斯困獸 #火炬之光無限 #Torchligh:Infinite #輸入TL14FOLLOWME | Torchlight: Infinite | 14h 28m | 184 | 300 | 2,671 |
| 火炬塔羅斯困獸 時空3含有表格(出完章節後會做完) #火炬之光無限 #Torchligh:Infinite #輸入TL14FOLLOWME | Torchlight: Infinite | 1d 17h | 271 | 1,380 | 11.2K |
| deadlock人數又創新高== 新角色八字鬍骷髏火爆丹尼 秋天了 認真學習deadlock第六天 | Deadlock | 14h 21m | 106 | 136 | 1,524 |
| 秋天了 認真學習deadlock第五天 | Deadlock | 6h 13m | 105 | 125 | 654 |
| 今天生這隻影片出來 法術企劃200D:自傷補償獄火師比想像中強超多== 感覺自傷補償這套非常有說法 | Path of Exile 2 | 9h 2m | 137 | 211 | 1,241 |
| 法術企劃200D:自傷補償獄火師比想像中強超多== 感覺自傷補償這套非常有說法 | Deadlock | 7h 51m | 104 | 136 | 819 |
| 【龍之谷:懷舊服】最萌機甲蘿莉 · 最猛海龍巢穴,萌猛一次到齊!晚上八點 這遊戲活了嗎 認真學習Deadlock的第二天 世界上最難的遊戲= = | Deadlock | 12h 2m | 112 | 136 | 1,347 |
| 200D 閃電傳送獄火師感覺起來超棒 今天把絕命律師的最後一季看完了 | Heroes of the Storm | 12h 53m | 152 | 326 | 1,960 |
| 今天把絕命律師的最後一季看完了 Deadlock大改 這遊戲還有人在乎嗎 還真的破新高人數= = 接下來是繼續企劃:全部女巫的法術流派200D會長怎麼樣 | Deadlock | 8h 21m | 122 | 153 | 1,017 |
| 今天出新片了 接下來是繼續企劃:全部女巫的法術流派200D會長怎麼樣 | Heroes of the Storm | 8h 18m | 160 | 236 | 1,327 |
| 企劃:全部女巫的法術流派200D會長怎麼樣 | Path of Exile 2 | 50m | 79.5 | 107 | 66 |
| 逼自己生出上禮拜已經玩完的10D法術企劃稿子 然後繼續到200D 企劃多災多難而且超有效果...嗎== | Path of Exile 2 | 8h 3m | 142 | 169 | 1,142 |
| 控制:共振 禁止任何暴雷教學 可以討論上一代跟心靈殺手的劇情 | CONTROL Resonant | 7h | 90.8 | 118 | 636 |
| 巫妖血液骨刺 然後覺得好玩再繼續玩 還好就___ POE2法術企劃還活著 剛完成第一支10D 我會專心工作 證不碰魔獸世界 魔獸世界永恆 鬥陣特攻 暴雪英霸 D___ 從今天起我就是暴黑 | Last Epoch | 15h 58m | 205 | 326 | 3,275 |
| 巫妖血液骨刺 然後覺得好玩再繼續玩 還好就___ POE2法術企劃還活著 剛完成第一支10D 我會專心工作 證不碰魔獸世界 魔獸世界永恆 鬥陣特攻 暴雪英霸 D___ 從今天起我就是暴黑 | Last Epoch | 14h 5m | 187 | 259 | 2,630 |
| 最後紀元術士起手轉召喚 然後覺得好玩再繼續玩 還好就___ POE2法術企劃還活著 剛完成第一支10D 我會專心工作 證不碰魔獸世界 魔獸世界永恆 鬥陣特攻 暴雪英霸 D___ 從今天起我就是暴黑 | Last Epoch | 13h 9m | 219 | 354 | 2,875 |
| 跟老布公會打一下暴雪英霸 POE2法術企劃還活著 LE的發表會新片發了 九點半跟老布打英霸 我會專心工作 證不碰魔獸世界 魔獸世界永恆 鬥陣特攻 從今天起我就是暴黑 | Heroes of the Storm | 8h 7m | 207 | 292 | 1,685 |
| [Twitch Drop]英霸元年 英霸不能亡 😭😭😭😭😭😭😭😭😭😭😭 | Heroes of the Storm | 8h 17m | 202 | 256 | 1,677 |
| 今天保證不碰魔獸世界 真的 只玩POE2 法術開荒 絕對不會碰 再碰我就是部落豬 | Path of Exile 2 | 11h 15m | 269 | 367 | 3,027 |
| 神諭者砲塔圖騰收尾了 我想玩魔獸世界永恆很久了 覺得今天中秋連假我也可以放假 | World of Warcraft | 3h 36m | 208 | 415 | 750 |
| 神諭者砲塔圖騰收尾了 我想玩魔獸世界永恆很久了 覺得今天中秋連假我也可以放假 | World of Warcraft | 15h 42m | 188 | 268 | 2,957 |
| 中秋節在家裡樓下烤肉 下一隻我們應該要玩什麼 | IRL | 1h 19m | 108 | 136 | 143 |
| 中秋節在家裡樓下烤肉 下一隻我們應該要玩什麼Archive. From Twitch’s VOD record; viewership was not tracked at the time. | No data | 3m | Not tracked | Not tracked | Not tracked |
| 今天結束神諭者砲塔 三階段造價昇華企劃:1000D神諭者圖騰 下一隻我們應該要玩什麼 | Path of Exile 2 | 1h 35m | 130 | 162 | 207 |
Times are UTC. Average and peak viewers come from periodic sampling of the live broadcast, so they are close estimates rather than exact platform figures. A stream marked “partial data” had gaps in our sampling; the unobserved time is excluded from its averages rather than filled in.
Rows marked “Archive” come from Twitch’s public VOD record. Date and duration are exact; viewership was not tracked at the time.
This profile has enough tracked history to be listed in search engines. How these numbers are calculated.
